Full notes
Full Type Knight update
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Repeated intro
Hello! Here's the first patch for Type Knight.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
If you experience any bugs or crashes or see obscene words, please report them to me! Video footage of the game when you're triggering a bug/crash is especially useful if you want it to get fixed quickly.
Changelog from 1.0.0.0 (2019-10-25) to 1.0.0.1 (2019-11-03).
Added new sound effects to the player text
Sound cue when the word appears above the knight
Ticking sound with each character typed by the enemy
Updated the dictionaries to remove obscene and undesirable words
Added a fail-safe that should prevent the post-boss particle crash (if it still happens let me know)
Fixed the ghost soft-lock
Prevented the enemies to have a word that contain your power-attack word and vice-versa
Added an error message in case you would try to pick a word that would leave none for the enemies to use (practically impossible unless you're trying to break the game on purpose in a custom game)
Updated credits
Updated readme
Removed proper nouns from french dictionary
Source
Changelog.gg summarizes and formats this update. How we read updates.
