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Steam News1 November 20187y ago

TY3 Build r3843_v0.29 Released!

Hi all, We're pleased to announce that a new build of TY3 is now available. We know it's been a while since there's been an update - but hopefully you will agree, from the content listed out below, that it's been worth

In this update6

Full notes

Full TY the Tasmanian Tiger 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes9 additions13 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Maps
  • Performance
addedHi all, We're pleased to announce that a new build of TY3 is now available. We know it's been a while since there's been an update - but hopefully you will agree, from the content listed out below, that it's been worth the wait! If there are any problems, please let us know! Cheers Linds
changedImportant Note on Saving Your GamePLEASE NOTE: The option to save your game has been moved to the "exit" submenu of the pause menu, to make way for the Customization menu.
addedMajor New FeaturesNew Achievements.
fixedArt and GraphicsFix clamping issue on bunyip HUD power meter textures when MSAA is enabled.
addedArt and GraphicsAdded customization skins for TY, the Crabmersible, and the Gunyip.
changedArt and GraphicsUpdated the gallery art to HD.

TY the Tasmanian Tiger 3 changes

addedHi all, We're pleased to announce that a new build of TY3 is now available. We know it's been a while since there's been an update - but hopefully you will agree, from the content listed out below, that it's been worth the wait! If there are any problems, please let us know! Cheers Linds
changedPLEASE NOTE: The option to save your game has been moved to the "exit" submenu of the pause menu, to make way for the Customization menu.
addedNew Achievements.
fixedFix clamping issue on bunyip HUD power meter textures when MSAA is enabled.
addedAdded customization skins for TY, the Crabmersible, and the Gunyip.

Hi all, We're pleased to announce that a new build of TY3 is now available. We know it's been a while since there's been an update - but hopefully you will agree, from the content listed out below, that it's been worth the wait! If there are any problems, please let us know! Cheers Linds

Important Note on Saving Your Game

PLEASE NOTE: The option to save your game has been moved to the "exit" submenu of the pause menu, to make way for the Customization menu.

Major New Features

Full Change List

Art and Graphics

  • Fix clamping issue on bunyip HUD power meter textures when MSAA is enabled.

  • Upres of Dennis textures.

  • Upres of various generic wood textures.

  • Added customization skins for TY, the Crabmersible, and the Gunyip.

  • Updated the gallery art to HD.

  • Improved the

    explosion texture, for the end of the first mission

    .

  • Upres of approximately 400 textures throughout the game - too many to list!

  • Fixed the shadows/effects settings for the Gunyip multiplayer levels.

  • Updated all mini-maps to HD.

  • Updated all the minigame icons to HD.

  • Fixed particles disappearing the more you played the game (very evident from the Electroquin attack energy ball being invisible).

  • Increased the size of the projectiles fired by the Quinkan turrets.

Audio

  • Updated sounds for prickly bears shattering.

  • Updated sounds for Spiderquin walking.

  • Updated sounds for big rocks shattering in gunyip missions.

  • Fix TY's glide sound disappearing the further he moves away from New Burramudgee.

  • Fix multiple instances of sounds playing twice; on various UI selections.

  • Added specific collect sounds for race pickups.

  • Fix missing shooting sounds on some gunyips in the frontend minigame maps.

  • Updates for various gunyips to have individual sounds.

  • Updates for audio for the

    Magmaquin

    .

  • Fixed double jump sound effect from Thermo Extreme bunyip.

  • Miscellaneous bounce SFX fixes.

  • Fixed general music volume levels, and music ducking, throughout the game.

Crash Fixes

  • Potential fix for crashes when loading in to a new level.

  • Fixed crash when moving between levels in the Crabmersible.

  • Fixed crash found during Gunyip missions.

  • Fix for potential "exit to town" crash.

  • Fix crash when using a bus stop to travel between towns, if TY is in first person mode when the trigger is activated.

  • Fix crash for loading in to a new level, if there were ice crystals attached to a prop that got unloaded.

  • Fix crash when entering a bunyip arena.

Customization

  • Added support for TY, Crabmersible and Gunyip skins. TY skins use

    Kromium Orbs as currency, and can be bought from Rang shops

    , Crabmersible and Gunyip skins use

    Gooboo Berries and Bilbies respectivley; and can be bought from the Mobile HQ shops

    .

Gameplay

  • When playing single player in the frontend minigame gunyip battles, the AI kill count is now correctly shared between AI enemies.

  • Added Hardcore mode. This works in the same fashion as the implementation in the previous games - if you die, you lose all your progress and have to start again!

  • Added a bunch of new achievements (including some for Hardcore mode).

UI - General

  • Fix for dunny not animating when playing all tracks or random tracks (ie, multiple races without returning to frontend between).

  • Added missing button/key icon for the race shop "Enter Race" button text.

  • Fix for different lighting on Gunyip UI elements when they are full vs empty (eg power

Source

Steam News / 1 November 2018

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