HomeGamesUpdatesPricingMethodology
Steam News27 May 20188y ago

TY3 Build r3678_v0.21 Released!

Well, that took a little longer than we wanted! But we're happy to say that a new build of TY3 is now released, that has replayable boss fights!

Full notes

Full TY the Tasmanian Tiger 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Store
  • UI and audio
addedWell, that took a little longer than we wanted! But we're happy to say that a new build of TY3 is now released, that has replayable boss fights! This build also has: ART
changedFixes to the cables chopping off Sneath's head in the Cassopolis rang shop
changedAUDIO
addedAdded GS_GunyipBombLockOn, a sound effect that plays when the Gunyip locks onto a new ground target for bombing.
changedGAMEPLAY
changedUI

TY the Tasmanian Tiger 3 changes

addedWell, that took a little longer than we wanted! But we're happy to say that a new build of TY3 is now released, that has replayable boss fights! This build also has: ART
changedFixes to the cables chopping off Sneath's head in the Cassopolis rang shop
changedAUDIO
addedAdded GS_GunyipBombLockOn, a sound effect that plays when the Gunyip locks onto a new ground target for bombing.
changedGAMEPLAY

Well, that took a little longer than we wanted! But we're happy to say that a new build of TY3 is now released, that has replayable boss fights! This build also has: ART

  • Fixes to the cables chopping off Sneath's head in the Cassopolis rang shop

AUDIO

  • Added GS_GunyipBombLockOn, a sound effect that plays when the Gunyip locks onto a new ground target for bombing.

GAMEPLAY

  • Made the

    Hexaquin and Dragonquin

    boss fights replayable (the end boss

    Kingquing

    already was replayable)

UI

  • Restart Race Screen - clicking Yes with the mouse now restarts the race (previously only worked if using gamepad or keyboard enter on the yes option).

  • Made the Pause Menu radial button look "round" to make it like our original concept art (PauseMainScreen, RangSelectScreen, SlotSelectScreen and StoneSelectScreen).

  • Shortened the blue bar behind the screen titles for some Pause Menu screens

  • Added slot/stone display to the BoomerangSelectScreen hud.

  • Allow TC_Start (Enter key default) on the keyboard (only) to be used for activating the Yes/No buttons on control text box.

Any problems, please let us know! Cheers Linds

Source

Steam News / 27 May 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.