HomeGamesUpdatesPricingMethodology
Steam News18 February 20264mo ago

The Next Chapter From the Creators of Two Falls

Hello old friends, When we created Two Falls (Nishu Takuatshina), we wanted to explore history through perspective. To tell stories shaped not by grand events alone, but by the people living through them.

Full notes

Full Two Falls (Nishu Takuatshina) update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello old friends,

What changed

0 fixes2 additions2 changes0 removals
  • Events
  • Gameplay
  • Maps
changedWhen we created Two Falls (Nishu Takuatshina) , we wanted to explore history through perspective. To tell stories shaped not by grand events alone, but by the people living through them.
addedToday, we begin a new chapter.
changedThis time, the setting shifts from early encounters in Canada to the trenches of a distant battlefield. But the heart remains the same. We are still telling a human story.
addedIf you connected with the storytelling approach of Two Falls , we hope you will explore this new path with us. Following the page and wishlisting the game is the most meaningful way to support a small independent team and the stories we believe deserve to be told.

Two Falls (Nishu Takuatshina) changes

changedWhen we created Two Falls (Nishu Takuatshina) , we wanted to explore history through perspective. To tell stories shaped not by grand events alone, but by the people living through them.
addedToday, we begin a new chapter.
changedThis time, the setting shifts from early encounters in Canada to the trenches of a distant battlefield. But the heart remains the same. We are still telling a human story.
addedIf you connected with the storytelling approach of Two Falls , we hope you will explore this new path with us. Following the page and wishlisting the game is the most meaningful way to support a small independent team and the stories we believe deserve to be told.

When we created Two Falls (Nishu Takuatshina), we wanted to explore history through perspective. To tell stories shaped not by grand events alone, but by the people living through them.

Today, we begin a new chapter.

We’ve officially revealed The Caribou Trail, a first-person narrative adventure set during the Gallipoli campaign of the First World War.

This time, the setting shifts from early encounters in Canada to the trenches of a distant battlefield. But the heart remains the same. We are still telling a human story.

You step into the boots of Fisher, a young Newfoundlander who enlists with the Newfoundland Regiment and finds himself navigating mud, silence, fragile companionship, and the emotional weight of survival.

The demo is available now, allowing you to experience the tone and atmosphere firsthand.

The trailer is premiering today as part of the Québec Games Sale, where it’s featured on the Steam sale homepage and showcased live during Indie Asylum’s YouTube and Twitch broadcasts.

If you connected with the storytelling approach of Two Falls, we hope you will explore this new path with us. Following the page and wishlisting the game is the most meaningful way to support a small independent team and the stories we believe deserve to be told.

For more behind-the-scenes updates, you can also find us on:

Thank you for your trust, your curiosity, and for continuing this journey with us.

The Unreliable Narrators Team

Source

Steam News / 18 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.