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Steam News28 January 20215y ago

Class and Upgrade rebalancing, bug fixes

Just a quick release: Rogue now starts with the "Archery" action Warrior now starts with the "Shield Bash" action Rogue starts with one less Speed Warrior starts with one less Defense Mage starts with two less AP Bolt P

Full notes

Full Two Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes2 removals
  • Gameplay
addedDistilled Energy is a new upgrade that grants double AP at the beginning of each encounter (which used to come with Bolt Potion, just seemed too strong in practice )
removedBug Fix: Enemies no longer can use ranged attacks through objects
removedBug Fix: Players can no longer skip through dice rolling state due to lots of little bugs popping up around that. Dice roll state has been made quicker in response to this.

Just a quick release:

  • Rogue now starts with the "Archery" action

  • Warrior now starts with the "Shield Bash" action

  • Rogue starts with one less Speed

  • Warrior starts with one less Defense

  • Mage starts with two less AP

  • Bolt Potion now only grants double speed at the beginning of each encounter

  • Distilled Energy is a new upgrade that grants double AP at the beginning of each encounter (which used to come with Bolt Potion, just seemed too strong in practice )

  • Bug Fix: Enemies no longer can use ranged attacks through objects

  • Bug Fix: Players can no longer skip through dice rolling state due to lots of little bugs popping up around that. Dice roll state has been made quicker in response to this.

Hope you all are enjoying the game! Let me know what you think our our updates!

Source

Steam News / 28 January 2021

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