Full notes
Full Two Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Just a quick release:
Rogue now starts with the "Archery" action
Warrior now starts with the "Shield Bash" action
Rogue starts with one less Speed
Warrior starts with one less Defense
Mage starts with two less AP
Bolt Potion now only grants double speed at the beginning of each encounter
Distilled Energy is a new upgrade that grants double AP at the beginning of each encounter (which used to come with Bolt Potion, just seemed too strong in practice )
Bug Fix: Enemies no longer can use ranged attacks through objects
Bug Fix: Players can no longer skip through dice rolling state due to lots of little bugs popping up around that. Dice roll state has been made quicker in response to this.
Hope you all are enjoying the game! Let me know what you think our our updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
