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Steam News11 January 20215y ago

Demo update 1.0

Morning Heroes! I have great news February 25th, is the final release date for the full game!! There's no better time to Wishlist then today! ALSO!! The Demo has been updated to 1.0! Here are the condensed patch notes.

Full notes

Full Twin Stick Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change1 removal
  • Gameplay
  • UI and audio
changedALSO!! The Demo has been updated to 1.0! Here are the condensed patch notes.
fixed-Game Improvements - Added 5 new maps - Added in end of round Awards (Try to find em all) - Balance changes - New tie room for ties - More sound effects - Bug fixing - Fixed mask for objects that could be shot through - Fixed areas that could lead to getting out of bounds
added-ART - Various character in game and character select improvements - Improved shot gun pickup sprite - Updated Griefer art - Added environmental rubble - Impact Grenade no longer hurts eyeballs - Added a new kill effect - Removed strange orange hue that made lighting look bizarre - Added in more sprites for the cactus's? Cacti?
removed-QOL - Updated select screen to dynamic music - UI improvements - Removed some fog from graveyard to improve frame rate ---REMEMBER FOR ANCIENT PCS YOU CAN TURN OFF EFFECTS TO INCREASE FPS--- - End of round actually looks nice now - Particle effect limits so your CPU doesn't get mad - Updated Character Select Screen, Planet and Main menu Now you can see more of what's in the full game. - Massive fixes to performance, skull sprite now longer multiply endlessly - All players are able to control everything in the menus minus map select

Twin Stick Heroes changes

changedALSO!! The Demo has been updated to 1.0! Here are the condensed patch notes.
fixed-Game Improvements - Added 5 new maps - Added in end of round Awards (Try to find em all) - Balance changes - New tie room for ties - More sound effects - Bug fixing - Fixed mask for objects that could be shot through - Fixed areas that could lead to getting out of bounds
added-ART - Various character in game and character select improvements - Improved shot gun pickup sprite - Updated Griefer art - Added environmental rubble - Impact Grenade no longer hurts eyeballs - Added a new kill effect - Removed strange orange hue that made lighting look bizarre - Added in more sprites for the cactus's? Cacti?
removed-QOL - Updated select screen to dynamic music - UI improvements - Removed some fog from graveyard to improve frame rate ---REMEMBER FOR ANCIENT PCS YOU CAN TURN OFF EFFECTS TO INCREASE FPS--- - End of round actually looks nice now - Particle effect limits so your CPU doesn't get mad - Updated Character Select Screen, Planet and Main menu Now you can see more of what's in the full game. - Massive fixes to performance, skull sprite now longer multiply endlessly - All players are able to control everything in the menus minus map select

Morning Heroes!

I have great news February 25th, is the final release date for the full game!! There's no better time to Wishlist then today!

ALSO!! The Demo has been updated to 1.0! Here are the condensed patch notes.

--Game Improvements - Added 5 new maps - Added in end of round Awards (Try to find em all) - Balance changes - New tie room for ties - More sound effects - Bug fixing - Fixed mask for objects that could be shot through - Fixed areas that could lead to getting out of bounds

--ART - Various character in game and character select improvements - Improved shot gun pickup sprite - Updated Griefer art - Added environmental rubble - Impact Grenade no longer hurts eyeballs - Added a new kill effect - Removed strange orange hue that made lighting look bizarre - Added in more sprites for the cactus's? Cacti?

--QOL - Updated select screen to dynamic music - UI improvements - Removed some fog from graveyard to improve frame rate ---REMEMBER FOR ANCIENT PCS YOU CAN TURN OFF EFFECTS TO INCREASE FPS--- - End of round actually looks nice now - Particle effect limits so your CPU doesn't get mad - Updated Character Select Screen, Planet and Main menu Now you can see more of what's in the full game. - Massive fixes to performance, skull sprite now longer multiply endlessly - All players are able to control everything in the menus minus map select

With this update its now much closer to how the full game will play minus balancing.

If you got any comments or suggestions slid into our DMS on Twitter https://twitter.com/Twin_Stick_Hero

Thank you!

Source

Steam News / 11 January 2021

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