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Steam News17 July 20178y ago

Twin Roads Improvements

Thanks for supporting Twin Roads! We received many messages, some of them regarding some issues with the game, so we did some improvements: - Fixed issues with some gamepads, now all common gamepads should work fine.

Full notes

Full Twin Roads update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThanks for supporting Twin Roads! We received many messages, some of them regarding some issues with the game, so we did some improvements: - Fixed issues with some gamepads, now all common gamepads should work fine. - Adjusted the visual angle and FOV (field of view) for VR gameplay. - Increased depth of field. - Added support for VR gamepads, for HTC Vive, it may only work in the gameplay as it doesn't have A, B, X, Y buttons. - Level changes from level 4, we already improved some of them, more changes soon. Message us at our contact email (or you can use the contact form in our website) and we will be glad to help. Special thanks to Jon, who helped us in fixing some issues and to SweViver and his awesome review!

Twin Roads changes

fixedThanks for supporting Twin Roads! We received many messages, some of them regarding some issues with the game, so we did some improvements: - Fixed issues with some gamepads, now all common gamepads should work fine. - Adjusted the visual angle and FOV (field of view) for VR gameplay. - Increased depth of field. - Added support for VR gamepads, for HTC Vive, it may only work in the gameplay as it doesn't have A, B, X, Y buttons. - Level changes from level 4, we already improved some of them, more changes soon. Message us at our contact email (or you can use the contact form in our website) and we will be glad to help. Special thanks to Jon, who helped us in fixing some issues and to SweViver and his awesome review!

Thanks for supporting Twin Roads! We received many messages, some of them regarding some issues with the game, so we did some improvements: - Fixed issues with some gamepads, now all common gamepads should work fine. - Adjusted the visual angle and FOV (field of view) for VR gameplay. - Increased depth of field. - Added support for VR gamepads, for HTC Vive, it may only work in the gameplay as it doesn't have A, B, X, Y buttons. - Level changes from level 4, we already improved some of them, more changes soon. Message us at our contact email (or you can use the contact form in our website) and we will be glad to help. Special thanks to Jon, who helped us in fixing some issues and to SweViver and his awesome review!

Source

Steam News / 17 July 2017

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