HomeGamesUpdatesPricingMethodology
Steam News14 August 20214y ago

NEW SONGS OVER THE COURSE OF THE WEEK!

WE'RE BACK! First of all, we all apologize for the total lack of updates. But we are working hard to get everything back on track!

In this update4

Full notes

Full Twin Horizons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Server
  • Compatibility
addedWE'RE BACK!To start this off, we will present you with three new songs over the course of this week.
addedWE'RE BACK!The updates have added these songs!
changedSneak peek for the next feature updateWe have been scratching our heads at the large latency of audio this game has, somewhere around 0.12 seconds. This is VERY BAD for music games! We've got good news and bad news about this: The good news is that we think we have found to cut this latency down to at least half the amount. The bad news is, unfortunately, we don't have all the machines that can reproduce reasonable playing environments (especially, Windows.) For this reason, we cannot conduct a full test for this change.
changedSneak peek for the next feature updateFor this reason, we may publish this feature update as a beta branch. If it does not seem to affect your gameplay, then this feature will go into the stable channel. When the branch is ready, we will publish another update here!

Twin Horizons changes

addedTo start this off, we will present you with three new songs over the course of this week.
addedThe updates have added these songs!
changedWe have been scratching our heads at the large latency of audio this game has, somewhere around 0.12 seconds. This is VERY BAD for music games! We've got good news and bad news about this: The good news is that we think we have found to cut this latency down to at least half the amount. The bad news is, unfortunately, we don't have all the machines that can reproduce reasonable playing environments (especially, Windows.) For this reason, we cannot conduct a full test for this change.
changedFor this reason, we may publish this feature update as a beta branch. If it does not seem to affect your gameplay, then this feature will go into the stable channel. When the branch is ready, we will publish another update here!

WE'RE BACK!

First of all, we all apologize for the total lack of updates. But we are working hard to get everything back on track!

To start this off, we will present you with three new songs over the course of this week.

The updates have added these songs!

GRIIID DISPLAY

The '70s Techno song! Unlockable from the start. Level 2 / 5 / 10 / - / - / 5 / 9 / 12

Bounce Around (Added on 17/Aug.)

These charts may be hard, but that may be not to worry about if you feel the beat of this bouncy tune! Unlockable at Level 10! Difficulties: 3 / 5 / 11 / - / - / 5 / 12 / 14

All in Sky (Added on 20/Aug.)

Uh oh, here comes the boss! This 'fusion' song comes with a Half-Extreme chart!!! Unlockable at Level 25! Difficulties: 4 / 9 / 12 / 14 / - / 9 / 12 / 15

Sneak peek for the next feature update

We have been scratching our heads at the large latency of audio this game has, somewhere around 0.12 seconds. This is VERY BAD for music games! We've got good news and bad news about this: The good news is that we think we have found to cut this latency down to at least half the amount. The bad news is, unfortunately, we don't have all the machines that can reproduce reasonable playing environments (especially, Windows.) For this reason, we cannot conduct a full test for this change.

For this reason, we may publish this feature update as a beta branch. If it does not seem to affect your gameplay, then this feature will go into the stable channel. When the branch is ready, we will publish another update here!

Source

Steam News / 14 August 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.