In this update9
Full notes
Full Twin Horizons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- Server
- UI and audio
- Performance
Twin Horizons changes
New Features
Easter!
Playing the game from Apr. 4th to May. 24th unlocks a seasonal achievement!
Wait; apparently, the programmer has snuck in another easter egg.....?
New Song!
A new song has been added!
Glide Through (2/6/11/-/-/4/8/13)
We were planning three new songs but had to postpone two of them; We apologize for this delay! We will add the postponed songs in later updates!
"Mine" Notes Available!
You just AVOID THIS PIECE "AS HARD AS YOU POSSIBLY CAN!"Even the slightest press of the key will trigger it and slap a MISS in your face!
These notes will be available in HARD and EXTREME charts of the new song, Glide Through!
Share your result!
We provide you with the beta release of the 'Score Sharing!' You can tweet your scores directly from Twin Horizons! Show your shiny new records!
To access this feature, press the 'T' key on the keyboard in the result screen.
IMPORTANT NOTE
This feature comes with an update to the privacy policy!!! It can be read in https://www.exploding-cable.com/twin-horizons/privacy.html.
Get to know the game!
Small tips are shown between scene loads!
Share your opinion on the difficulty of the charts
This is not exactly the in-game feature, but we have created a form where you can share your opinion on the charts' difficulty. You can vote on whether the chart level (the value from 1 to 15) is too easy or too hard compared to the chart's actual difficulty. This voting system uses Google Forms, and all votes are anonymized.
https://forms.gle/JKZa7b7fn7cFZfAp9
Changes and Bugfixes
What changed?
Darkened the background for the main game.
Fixed borked verification judgments in the interactive Global Offset configuration.
Turning Key Claps ON will add "120ms" to your current Global Offset settings. This is to compensate for the audio latency. Turning it off will deduct 120ms from Global Offset. You had to do this yourself previously, but we'll do that for you from now on!
Changed the key clap sound! On playing without auto-play, the clap's pitch will be based on the judgments, while on playing with auto-play, it will still be based on the lanes of the notes.
VSync is now an independent option from Display Quality! This may cause your VSync to be turned off unexpectedly. If that happens, try turning it ON in the preferences.
The instruction on the bottom of the screen now slides in a bit
Fixed bugs
Fixed a soft-locking glitch when retrying with a Risky Play Option with insufficient Creds.
Fixed a problem where the end of the hold notes said 'EARLY/LATE' even if you get PERFECT+ from it.
Some of you reported the very high repeating keys. We addressed this problem in this version; the game now tries to emulate the behavior in 60FPS even if your actual FPS is different.
Fixed the achievement "Twin Horizons" unlocking at wrong times.
Source
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