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Steam News9 July 20223y ago

Twin Edge 1.02 Patch Notes

Hey everyone! Since the release I've been working on a couple stuff and I'm ready to showcase them in this patch!

Full notes

Full Twin Edge update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Since the release I've been working on a couple stuff and I'm ready to showcase them in this patch!

What changed

0 fixes7 additions11 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Balance
  • Events
  • Maps
addedYou can now press esc in the menu to close floating windows (such as the achievement window)
changedSkin preview in the shop now resets to current equipped skins if you quit and reenter the shop (previously it kept the skins you were previewing)
addedAdded a setting for muting audio when the game is in the background
addedAdded a setting for toggling whether hold ends play a hitsound
addedAdded a setting for enabling a judgement bar during the game
addedAdded a global scoreboard in the song pack selection screen menu

Game:

  • Quick restart key now shows a circle which fills and restarts if it's fully filled

  • You can now press esc in the menu to close floating windows (such as the achievement window)

  • End screen now shows mutators used in the play

  • Skin preview in the shop now resets to current equipped skins if you quit and reenter the shop (previously it kept the skins you were previewing)

  • Hold release has slightly bigger timing window leniency now

  • Added a setting for muting audio when the game is in the background

  • Added a setting for toggling whether hold ends play a hitsound

  • Added a setting for enabling a judgement bar during the game

  • Added a global scoreboard in the song pack selection screen menu

  • Added an option to toggle between friends only and global scores on leaderboards (may not work if you're using nicknames for friends on steam)

Game Bugfixes:

  • Song pack menu now correctly shows last pack played every time

  • Accuracy display during gameplay with No Hold now shows accurate values

  • Cursor particles with a cursor skin shouldn't appear purple anymore

  • The "ez" disc symbol shouldn't appear purple anymore

Editor:

  • Holding alt/ctrl/shift in the editor should work more consistently

  • Ctrl clicking a single selected note now unselects it if you have more selected notes

  • Disabled a functionality of pasting a song event to currently selected song event, now you can only paste to event on current time, or paste to a new event if there's no event on current time

  • Temp folder now gets deleted if you don't save your map and quit the editor

  • A warning now shows if you try to save your map without any notes/display name/artist name/difficulty name

  • If you're creating a map, and a temp folder already exists, it renames it to temp_Backup, this should in theory make it impossible to overwrite a map

  • Snap/zoom levels now persist between map playtests

Editor Bugfixes:

  • Changed how the custom maps are internally loaded on native linux/mac, let me know if the mac/linux editor issues still persist

  • Breaks shouldn't now create when there's a hold note in their way (requires a resave if a map already has those)

  • Map setup input fields (display name, etc.) now stop shortcuts from happening while you're editing them

  • Particle dropdowns load correctly now with the map, previously it all defaulted to Sprinkles when you clicked them

  • Multiple selection swap sides should work better now if you're trying to swap sides of two selected notes on the same time (for example if left note is a normal note and right note is a hold start)

Source

Steam News / 9 July 2022

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