In this update3
Full notes
Full Twilight Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- UI and audio
Twilight Wars changes
Comrades,
You may have noticed that we’ve been off the radar for quite some time. However, the work of our team is in full swing - we are preparing to show you the result of our efforts.
The ‘Steam Next Fest’ will be taking place in the very near future.
The long-awaited Twilight Wars: Declassified 2.0 demo will also be featured in the event!
Be among the first to experience the updated version of the project.
You will see how the game has evolved since the previous release of Twilight Wars: Declassified.
We have:
switched to Unreal Engine 5
optimized the game size and system requirements
listened to the players of Declassified 1.0 and rebalanced the combat system and energy
completely changed the structure of the demo, and now it is a part of the full game
added more exсiting missions
made effects and animations more dynamic
refined the UI
prepared epic soundtrack, which immerses you into the cyberpunk atmosphere
improved the Live Agents System and the relationships between characters
But we’re not stopping here; there are still many more ideas for improving and optimizing the project!
Follow Twilight Wars on socials and get the latest news about the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
