In this update6
Full notes
Full Twilight Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
- Fixes
Twilight Survivors changes
Thank you for your love and support! In order to show our appreciation, we have decided:
For the 2nd Major Update of 2024
Originally planned to add 1 new playable character, we will now add 2 new free playable characters .
For the 3rd Major Update of 2024
Originally planned as a paid DLC , it will now be a FREE DLC .
In addition to this, we will continue to enrich the game's content and optimize existing features, striving to provide you all with a better experience.
Please allow us to thank you once again for all the love and support!
[April 19 Patch Note]
[FIXES]
Fixed the bug that caused the game to crash when marking locations on the map.
Ver 0.22 Small Update
[ADDED]
Added a marker function (radar). Players can now mark the events they want to go, the marked events will constantly show their direction during gameplay.
[OPTIMIZATION]
Optimized the display location and duration of the button/key hints.
Optimized the interaction logic between gameplay-related keys/buttons and menu-related keys/buttons; now, they should not conflict with each other anymore.
Optimized the control effect of the visual effects transparency slider; now, this function will correctly control the special effects that should be reduced in transparency.
Optimized the curve of the visual effect transparency slider, now adjusting transparency is smoother visually.
Optimized part of the conditions for "Lore." Now players should be able to complete "Lore" more easily. - Augustine #3.2 3000 -> 1000 - Elena #1.1 500 -> 300 #2.2 10 -> 5 #3.1 300 -> 100 - Aldreya #1-2 500 -> 50 #2.1 500 -> 100 - Inu Kage #1.2 100 -> 20 #3.2 50 -> 30 - Lilia #3.1 200 -> 100 #3.2 2000 -> 1000 - Aster #1-2 100 -> 20 #2.1 Clear -> Defeat 40 black bears #2.2 Clear -> Defeat 50 mammoths - Doridori #3.1 300 -> 100 #3.2 300 -> 75
[FIXES]
Fixed the issue where the enemy "Earth Devourer" occasionally behaves abnormally.
Fixed the issue where the skip function for the opening animation of "Goddess of Fate's Blessings" occasionally stops working.
Fixed an issue where moving horizontally/vertically was slower than moving diagonally.
Source
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