In this update3
Full notes
Full Twilight Requiem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Store
Twilight Requiem changes
A brand new update is now live for the Twilight Requiem Demo!
Added & Improved
Improved door visibility and readability throughout the world
Added professional voice acting and polished cinematic cutscenes
Some voice lines are currently placeholders while production continues
Addressed major bugs that could cause crash states
Added a brand new Game Over scene
Added a new outfit teaser showcasing the future evolution of Casia’s powers 👀
Added a new boss introduction cutscene
Improved lighting across multiple areas
Improved level flow and adjusted loot placements
Added the Cleo Shop in town for earlier upgrades and progression options
Added LOW HEALTH alert audio feedback
Added a developer test scene for movement iteration, gameplay feedback, and combat feel testing
NEW FEATURE — CLEO MAGIC DAGGERS ✨
Cleo can now fire rapid magic daggers to assist Casia in combat!
This is an early look at expanding companion interactions and combat expression inside Twilight Requiem.
Ongoing Development
We are rapidly taking in community feedback and iterating constantly. Our roadmap currently includes:
Massive combat polish pass
Improved physics reactions
Better knockback states
Potential counter attack systems
Additional feel and responsiveness improvements
Every piece of feedback helps shape the future of Twilight Requiem.
THANK YOU for believing in us. THANK YOU for playing. We love you all ❤️
Source
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