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Steam News6 November 20258mo ago

Patch 1.05.1

Added more enemies and obstacles around the dungeon section of 3-6, as it was originally rushed and quite sparse in places. Armadon's fireball attack now fires in a spread shot, though the fireballs are smaller.

Full notes

Full Twilight Epoch update

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What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded more enemies and obstacles around the dungeon section of 3-6, as it was originally rushed and quite sparse in places.
changedArmadon's fireball attack now fires in a spread shot, though the fireballs are smaller. Previously you practically had to go out of your way to get hit by them.
addedTroy has been generally re-balanced to be more challenging. A ring has also been added around the arena to stop him from going too far into the lava.
changedGave Moogs 5 more HP, so they can't be one-shot with the sword.
fixedFixed infinite metal pickup in 2-1.
addedCan now press TAB on story sections to instantly skip them. The level skip cheat is also a lot snappier, with less delays and fade-outs.

Twilight Epoch changes

addedAdded more enemies and obstacles around the dungeon section of 3-6, as it was originally rushed and quite sparse in places.
changedArmadon's fireball attack now fires in a spread shot, though the fireballs are smaller. Previously you practically had to go out of your way to get hit by them.
addedTroy has been generally re-balanced to be more challenging. A ring has also been added around the arena to stop him from going too far into the lava.
changedGave Moogs 5 more HP, so they can't be one-shot with the sword.
fixedFixed infinite metal pickup in 2-1.
  • Added more enemies and obstacles around the dungeon section of 3-6, as it was originally rushed and quite sparse in places.

  • Armadon's fireball attack now fires in a spread shot, though the fireballs are smaller. Previously you practically had to go out of your way to get hit by them.

  • In line with the knockback rework, certain enemies have been given hyperarmour during specific attacks to maintain their threat, or to stop zoner enemies being more challenging than they should be. These include: Armadon Roll, Garga Charge, Skol Warrior Jump, Bullfrog Jump, Gremlins have constant hyperarmour, and Malaikah have constant hyperarmour. Bosses with hyperarmour changes include Troy, Gorgo, Khaled Scala, Riff-Raff, Xanax, and Hawkwind.

  • Troy has been generally re-balanced to be more challenging. A ring has also been added around the arena to stop him from going too far into the lava.

  • Gave Moogs 5 more HP, so they can't be one-shot with the sword.

  • Fixed infinite metal pickup in 2-1.

  • Can now press TAB on story sections to instantly skip them. The level skip cheat is also a lot snappier, with less delays and fade-outs.

Source

Steam News / 6 November 2025

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