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Steam News15 December 20256mo ago

Update 1.3 - Dec 15th

Greetings Riders, This update focuses on controller support, better performance, bug fixes and balance changes. Gameplay changes Controller support.

Full notes

Full Turtle Riders update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Riders,

What changed

2 fixes5 additions23 changes1 removal
  • Compatibility
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Maps
changedThis update focuses on controller support, better performance, bug fixes and balance changes.
changedGameplay changes
addedController support. Gathering mode on controller works with this ray which can interact with all objects. Two interaction changes has been made to better fit this new system: All one-click to gather objects like gems/sticks need one click each now (cant hold click and sweep to gather many). All objects that need holding gathering button to gather like logs/rocks now need to be focused/hovered while gathering or the interaction will stop. These changes affect both M&K and controller.
addedNew trading center panel that opens from the main Outpost building. Here you can trade your resources now
removedThe DPS Tracker has been removed
addedAdded a clickable pause button on the top right corner
Oceana's growl ability cooldown300s345sOceana's growl ability cooldown increased, nerfDarwin's extra damage when standing/going slow20%15%Darwin's extra damage when standing/going slow decreased, nerfTortorix's damage returned20%25%Tortorix's damage returned increased, buffCooldown15s25sCooldown increased, nerf

This update focuses on controller support, better performance, bug fixes and balance changes.

Gameplay changes

  • Controller support. Gathering mode on controller works with this ray which can interact with all objects. Two interaction changes has been made to better fit this new system: All one-click to gather objects like gems/sticks need one click each now (cant hold click and sweep to gather many). All objects that need holding gathering button to gather like logs/rocks now need to be focused/hovered while gathering or the interaction will stop. These changes affect both M&K and controller.

  • New trading center panel that opens from the main Outpost building. Here you can trade your resources now

  • Trajectory line in aiming mode is now red

  • The DPS Tracker has been removed

  • Added a clickable pause button on the top right corner

  • Added controls panel in settings

  • Leaderboards have been reset for the update (best 100 endless mode scores for 1.2 version remain visible)

Balance Changes

Weapons

  • Spear's weight has been reduced by 50% which makes it travel in a more straight line and further

  • Spear's hitbox increased by 10%

  • Throwing Axes' hitbox increased by 20%

  • Suriken hitbox reduced by 10%

    Turtles

  • Oceana's growl ability cooldown increased from 300s -> 345s

  • Oceana's bonus heal from fish reduced from x1.5 -> x1.4

  • Darwin's extra damage when standing/going slow is reduced from 20% -> 15%

  • Tortorix's damage returned increased from 20% -> 25%

    Skills

  • Electric sparks now fly in a straight line (similar to Ice shards) and target enemies. Cooldown increased from 15s -> 25s

  • Thunderstrike (special attack) will now target enemy an enemy. Cooldown increased from

    135s -> 170s

  • Ice shards will also fly towards close enemies

  • Base fire DOT increased by 30%

  • Base poison DOT increased by 20%

  • Acid blob's radius increased by 20%

  • Wind gust's cooldown increased from 20s -> 25s for level 1 and 10 -> 15 for level 2

  • Meteor Shower's fireball radius increased by 20%

General

  • Endless mode normal difficulty now progresses a bit faster on the first waves

  • Endless mode hard difficulty is slowed down

  • Increased apple/berry/orb/crow/rat/wood/stone/x mark/butterfly interacting areas by 10%-20%

  • Increased Beast's spawning tentacle cooldown from 10s -> 15s

Fixes

  • All interaction bugs in gathering mode should now be fixed

  • Performance in later stages of endless more where many enemies spawn should now be a lot better

  • Some sound effects that were low quality has been reworked.

  • Some minor visual bugs have been fixed

Thats all for now. This update took a long time cause along with the controller support i wanted to do major reworking on many core systems of the game for better performance and to make it easier to maintain/update in the future.

Next update will probably focus on new content with 1 new turtle and 2 new weapons.

Solenya

Source

Steam News / 15 December 2025

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