Full notes
Full Turpedo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Hi! I'm very excited to release Turpedo's first major update "Never Alone"!
Single-Player
Meet Dori, Cousteau, El Draque, Prince Dakkar & Neptune! There's some competition in the water with 5 new bots, each a step up in difficulty.
5 New Mutations
These new mutations are unlocked as you defeat the bots in singleplayer.
Friendly Sealife - As a friend of fish, sealife no longer attacks you.
Stun Bubble - Your deflection bubble can now stun players for a few seconds.
Greased Guns - Your torpedoes now bounce off debris.
Dead Weight - Your harpoons stick into players, slowing and pulling them down.
Darts - A new torpedo type.
Various tweaks and bug fixes.
Torpedoes are now only 'armed' after a set distance & time. Making it much harder to accidentally destroy yourself. This does not apply when a torpedo hits a player.
Mine clusters are removed between rounds - fixing an issue where mine clusters from a previous round could damage players.
Airshield is now far more effective at pushing debris out of the way.
Camera shake has been reduced - especially for large mine explosions.
'Hoard' game mode renamed to 'Plunder'.
Abysall fish no longer does impact damage to players - this was never intended.
Wreck spawning should now spawn players together.
Tentacles can now be stunned.
Harpoon shrapnel now occurs when hitting players.
Less damage from shrapnel.
A number of fixes to text wrapping - especially for Spanish.
Reduced delay in ui displaying in some situations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
