Full notes
Full TurnBreak update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Version 0.7.2.7 is LIVE! Restart Steam to receive the changes immediately.
ADDITIONS
Added new debuff - Weaken
Reduces a beasts power by a value, rather than to 0
Switched Weaken Card to use Weaken
Added Buff/Debuff Effect Descriptions when Capturing and Trading Beasts
CHANGES
Changed Burn Effect
Now reduces the beasts power by 1/2 each turn while burned
This makes Burn strong at lower depths, and more effective
Made alterations to some Beasts to compensate
[Pawsquire/Luxpurr/Regalynx] burn [1/2/3] beast(s) for one turn (Shotgun)
[Coilash/Cinderlisk/Cindrake] burn 1 beast for [2/3/4] turns (Sniper)
Changed Abilities for [Sabersect/Preylash/Mantasabre]
They will now be WEAKENED by half of their current power after their BLEED attack
This was a significant nerf to their BLEED spam potential, but trust me, it was busted (There are ways
around it though if you really want it...)
Localization stuffs
Source
Changelog.gg summarizes and formats this update. How we read updates.
