Full notes
Full Turing Complete update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Performance
- Maps
Components now have to be connected to an input to simulate.
Watched state had a major upgrade. In the component factory, use a "Watchable state" component to decide what state should be exposed on the custom component. This also adds a state indicator visually on the component. With this you can watch multiple different states inside a custom component or watch deeply nested state. You will have to reconnect your watched state the first time you play this patch.
Rendering was made a lot smoother, supporting large circuits.
The max zoom level was increased.
The buildable area of the architecture map was increased 4x.
Save files compressed by 40% by storing wires in a different way
Assembler supports octal numbers
Lots of little bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
