HomeGamesUpdatesPricingMethodology
Steam News18 April 20242y ago

Turbo Kid Patch v1.0.116828 πŸš΄β€β™‚οΈ

Whaaaat's up wastelanders?! πŸ”₯ It's been a great week since launch and we're so, SO thankful for the support! Please keep talking about Turbo Kid to your friends, favorite streamers and whoever's willing to listen!

Full notes

Full Turbo Kid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes7 additions18 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
  • Maps
  • Server
addedImprovementsAdded a new tutorial video for the cartridge menu.
addedImprovementsAdded an arrow at the start of the race in the cliffs to help players with an initial direction.
changedImprovementsUpdated the conditions that made Naomi's huge crate unintentionally respawn.
changedImprovementsImproved the flow & UI of the Cartridge system.
changedImprovementsImproved the Junkyard race with new arrows, checkpoints positioning and obstacles. Go try it again!
changedImprovementsImproved the timed switches visuals with smol lights and wires that go to the door as a visual cue.
Tweaked the Out of Bounds time108Tweaked the Out of Bounds time decreased, nerf

Turbo Kid changes

addedAdded a new tutorial video for the cartridge menu.
addedAdded an arrow at the start of the race in the cliffs to help players with an initial direction.
changedUpdated the conditions that made Naomi's huge crate unintentionally respawn.
changedImproved the flow & UI of the Cartridge system.
changedImproved the Junkyard race with new arrows, checkpoints positioning and obstacles. Go try it again!

Whaaaat's up wastelanders?! πŸ”₯

It's been a great week since launch and we're so, SO thankful for the support! Please keep talking about Turbo Kid to your friends, favorite streamers and whoever's willing to listen!

If you haven't yet, remember to leave a review, it helps tremendously. πŸ™

We just released a patch with tons of fixes and polish. Here are the deets;

Improvements

  • Added a new tutorial video for the cartridge menu.

  • Added an arrow at the start of the race in the cliffs to help players with an initial direction.

  • Updated the conditions that made Naomi's huge crate unintentionally respawn.

  • Improved the flow & UI of the Cartridge system.

  • Darkened the tutorial doors to improve the ~vibe~.

  • Improved the

    Junkyard race

    with new arrows, checkpoints positioning and obstacles. Go try it again!

  • Improved the timed switches visuals with smol lights and wires that go to the door as a visual cue.

  • Renamed the section below the church in New Haven to "Cliffs Subsection" to avoid confusion.

  • Improved the display of multiple entries that had too much vertical space reserved.

  • Localized and fixed some credits entries.

  • Morha

    's dialogue was improved and will now suggest

    staying for ANOTHER lesson after the player has seen at least one.

  • Added spikes to prevent some sneaky Turbo Kids from seeing the cut in the ceiling in the

    Cliffs

    .

  • Moved

    Collectible Tales

    from the

    Basement

    to the

    Skatepark Vent

    .

  • Forced to-do subsections to start on the left hand pages for consistency.

  • Tweaked the Out of Bounds time from 10 to 8 in races.

  • Increased the trigger shape for pickupable items (it's a real word I Googled it)

  • Improved the visuals for the bike skin stand so that they're better in Naomi's Lab Container.

  • Multiple improvements to

    the Jimmy quests

    with dialogues, map icons adjustments and other tweaks to make it clearer.

  • Made the

    Silverghost

    fire longer and is removed as soon as

    the teddy is destroyed

    .

  • Added a big crate

    in the Skatepark vent secret area

    .

  • Removed GG in the

    boss room after defeating Becca

    .

  • Scramblers will once more say their quip

    once the Oozinator is defeated

    .

  • Improved the

    Sewer Race

    by removing annoying flies, crates and adding arrows at the start of the race.

  • Made the trap door in the

    Church

    static and not pushable.

  • Made the camera pan to show the cable car at the

    Church entrance

    .

  • Added ~radiance~ behind the

    Preacher in the Outro of the bad ending

    .

Fixes

  • Ed should no longer appear twice in the HQ after completing the quest and

    killing the Oozinator

    .

  • Adjusted

    Skeletron's standing point

    to prevent false positive collisions on lower framerates.

  • Corrected multiple syntax mistakes.

  • Fixed an issue where Naomi's note in the prologue was readable more than once.

  • Fixed an issue where an unloaded room could be seen in the corner of the screen in the Basement.

  • Fixed issue with the ladder in the

    Scramblers HQ

    .

  • There were missing popups when receiving a new notebook entry for the

    Body Collector cutscene

    . We found them, they were hiding under a barrel. Anyways, they're back in the game now.

  • Fixed a visual glitch when shooting while gripped on the wall.

  • Fixed an issue where the foreground would hide a switch.

  • Adjusted the camera to stop it pointing out screen in the

    Ark Garden

    if Turbo Kid climbed a wall high enough.

  • Moved Naomi's

    Junkyard cutscene

    to help players not miss it!

  • Fixed multiple bubble tip orientations throughout the game.

  • Fixed an issue where selecting tasks in the notebook would sometimes open a non-related spot on the map.

  • Crissa Quest

    NPC now loses her map marker after completing the quest.

  • Fixed an issue where players couldn't speak to

    Bodhi

    after getting the

    4th weapon chip

    . He was in a feisty mood, he's chill now.

  • Removed Herobrine.

  • Some dialogue bubbles would display twice during

    the good ending scene

    . No more!

  • Fixed the missing time switch icon on the map in the

    Junkyard Power Trap

    .

  • Fixed the camera panning revealing a hidden room before it should in the

    Junkyard entrance

    .

  • Fixed some error logs when attempting to

    get a Disk from Crissa

    .

  • Crissa's

    #2 notebook entry wouldn't trigger if the quest was already started when talking to her.

  • Fixed some missing text for the

    Witch epilogue

    in her lab after

    killing Becca

    .

  • Fixed an issue where the

    Boss room door

    on the left closing caused soft locks.

  • Naomi's

    sewer cutscene

    should no longer appear if the player already met near the secret lab.

  • Fixed a soft lock in the

    Church

    in relation to leaving the door open after a reload.

  • Fixed a soft lock when going back in the

    preacher's first fight location.

  • Fixed an issue sometimes making it impossible to continue if you reset the game in the

    Church

    .

  • Fixed the

    Eligius Gate

    not opening if it was previously opened.

  • Fixed the

    Eligius Gate

    blasted light.

Known Issues

There's a few hiccups that have been reported, we're aware and are looking into them!

  • The Loot Censor isn't fully functional.

  • Some sound effects are missing in the

    bad ending

    .

  • Naomi's lab teleporter sometimes doesn't work after the first boss. Saving and quitting fixes the issue.

  • After the

    4th weapon chip

    , Naomi's teleporter sometimes freezes the game. You need to walk to the

    Eligius gate

    instead of teleporting.

WHEW! That was a doozy! Thank you so much for all the bug reports, keep 'em coming!

If you haven't yet, be sure to join the Turbo Kid Discord Server and chat up a storm, we love to know how everyone's enjoying the game. If you create content, post it there too for us to see!

And remember.. STAY RAD! πŸ”₯

Source

Steam News / 18 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.