HomeGamesUpdatesPricingMethodology
Steam News6 February 20251y ago

Try to Wake Up : Update v 1.0.1

Following feedback from players, a number of changes have been made to the game. Game update : Bug fixes: - Fixed the bug that sometimes prevented the player from hiding the document containing the game rules.

Full notes

Full Try to Wake Up : The Legend of Trevis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedBug fixes: - Fixed the bug that sometimes prevented the player from hiding the document containing the game rules. - Added a visual to indicate which key to use to hide the document containing the game rules.
changedDifficulty adjustment: - Changed the anomalies in one of the rooms (they were very/too vicious) - Removed the numbers on the doors in room 0. - In ‘Normal’ mode it will now be indicated which room to start in, but only after reading the game rules document. - The lights in the ‘red’ room have been readjusted to make it easier to see whether items are missing or not.

Try to Wake Up : The Legend of Trevis changes

fixedBug fixes: - Fixed the bug that sometimes prevented the player from hiding the document containing the game rules. - Added a visual to indicate which key to use to hide the document containing the game rules.
changedDifficulty adjustment: - Changed the anomalies in one of the rooms (they were very/too vicious) - Removed the numbers on the doors in room 0. - In ‘Normal’ mode it will now be indicated which room to start in, but only after reading the game rules document. - The lights in the ‘red’ room have been readjusted to make it easier to see whether items are missing or not.

Following feedback from players, a number of changes have been made to the game.

Game update :

Bug fixes: - Fixed the bug that sometimes prevented the player from hiding the document containing the game rules. - Added a visual to indicate which key to use to hide the document containing the game rules.

Difficulty adjustment: - Changed the anomalies in one of the rooms (they were very/too vicious) - Removed the numbers on the doors in room 0. - In ‘Normal’ mode it will now be indicated which room to start in, but only after reading the game rules document. - The lights in the ‘red’ room have been readjusted to make it easier to see whether items are missing or not.

Thank you to the players for their valuable comments!

Source

Steam News / 6 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.