Full notes
Full Truth Seekers update
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What changed
- Server
- Gameplay
- Fixes
- Performance
Quick update:
To address the connectivity issues, I have added a region selector on the main menu. Please select your closest region. I'm led to believe the loading issue/infinite loading screen is ping based. Since the servers were locked to US EAST until now, some players were missing the spawn player calls due to ping. I hope this can help sort it out. I have also added a warning label on the create room screen. Players who connect to the master server after the room has been created, have no way of seeing the room. The warning label just mentions to please wait until all players have connected/hit play on the main menu before you create your room. Then all players should be able to see it no problem. Sorry for the launch issues, I know it leaves a bad taste in everyone's mouth. The volume of players was never expected, so the structure was never built for it. But, I'm happy to have everyone. Thank you all for trying out my game, and constantly reporting the bugs and problems to me. I'm working non-stop to find solutions and fix all the bugs that come up. Here's a changelog:
Added region selection on the main menu. Please select closest region.
Added a warning label on the create room window. Please wait until all players have connected to the master server before creating your room.
Fixed the class system not working properly on Frostpeak Summit.
Fixed a small memory leak.
Fixed (hopefully) those infinite loading times. (During testing, it passed all test. Please let me know if this is still an issue and I will keep working on it.)
Thank you for all your reports, and for playing!
Source
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