What changed
0 fixes5 additions1 change0 removals
addedThe reason why we made you wait so long is that we went to update the game engine. We upgraded from Unreal Engine version 4.24 to 4.27 and it took time to fix many many bugs and add updates. So we apologize to you.
addedThe first change will be to the movement mechanics and environment. While your character had free reign over the house itself, they were unable to go to the front or backyards. With the new update, you will have access to the yards and will be able to decorate them.
addedThe next change will address the issue of limited movement in the Design Mode. In the current patch Design Mode allows you to get a top-down view, however your ability to zoom in and out was heavily restrained. With the new update, the limits to that will be higher.
addedOur third and final update for this patch will be a new feature. As it is now, you can move with the movement keys and control your camera with your mouse. With the new patch, you will be able to drag your character with just the mouse. By holding down M1 you can move your camera to a new location, or alternatively, you can simply click on an empty space to automatically go there. We have integrated Character and Design Modes. From now on, the Design Mode’s camera will pick up from where your Character leaves off and vice versa.
addedWe are working hard to achieve better and more beautiful interactions with the objects. You can change the colour of different parts of many objects independently, and with this update the number of objects you have control over will increase. You will also be able to paint not only the objects but the walls as well. Future updates will focus on adding independent colour support for the floor, the ceiling and the walls.
changedThank you once again for your support. You can reach us through our Discord server for more news, feedback and questions. See you in the next patch.
We upgraded from Unreal Engine version4.24→4.27↑We upgraded from Unreal Engine version increased, buffTrue Visions changes
addedThe reason why we made you wait so long is that we went to update the game engine. We upgraded from Unreal Engine version 4.24 to 4.27 and it took time to fix many many bugs and add updates. So we apologize to you.
addedThe first change will be to the movement mechanics and environment. While your character had free reign over the house itself, they were unable to go to the front or backyards. With the new update, you will have access to the yards and will be able to decorate them.
addedThe next change will address the issue of limited movement in the Design Mode. In the current patch Design Mode allows you to get a top-down view, however your ability to zoom in and out was heavily restrained. With the new update, the limits to that will be higher.
addedOur third and final update for this patch will be a new feature. As it is now, you can move with the movement keys and control your camera with your mouse. With the new patch, you will be able to drag your character with just the mouse. By holding down M1 you can move your camera to a new location, or alternatively, you can simply click on an empty space to automatically go there. We have integrated Character and Design Modes. From now on, the Design Mode’s camera will pick up from where your Character leaves off and vice versa.
addedWe are working hard to achieve better and more beautiful interactions with the objects. You can change the colour of different parts of many objects independently, and with this update the number of objects you have control over will increase. You will also be able to paint not only the objects but the walls as well. Future updates will focus on adding independent colour support for the floor, the ceiling and the walls.
The reason why we made you wait so long is that we went to update the game engine. We upgraded from Unreal Engine version 4.24 to 4.27 and it took time to fix many many bugs and add updates. So we apologize to you.
First foremost, thank you to all of you who have supported us since our early launch date. We have been taking notes on all the criticisms and feedback you have given us for the Early Access build. Therefore, the next few updates will be focused on smoothing and improving the game mechanics.
The first change will be to the movement mechanics and environment. While your character had free reign over the house itself, they were unable to go to the front or backyards. With the new update, you will have access to the yards and will be able to decorate them.
The next change will address the issue of limited movement in the Design Mode. In the current patch Design Mode allows you to get a top-down view, however your ability to zoom in and out was heavily restrained. With the new update, the limits to that will be higher.
Our third and final update for this patch will be a new feature. As it is now, you can move with the movement keys and control your camera with your mouse. With the new patch, you will be able to drag your character with just the mouse. By holding down M1 you can move your camera to a new location, or alternatively, you can simply click on an empty space to automatically go there. We have integrated Character and Design Modes. From now on, the Design Mode’s camera will pick up from where your Character leaves off and vice versa.
We are working hard to achieve better and more beautiful interactions with the objects. You can change the colour of different parts of many objects independently, and with this update the number of objects you have control over will increase. You will also be able to paint not only the objects but the walls as well. Future updates will focus on adding independent colour support for the floor, the ceiling and the walls.
Lastly, we are finally able to implement the #1 request we have been getting since Early Access launch; the save system. From now on instead of losing your progress every time you close the game, you can continue from various saves.
Thank you once again for your support. You can reach us through our Discord server for more news, feedback and questions. See you in the next patch.