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Full True Nightmare - Roadside Сafe update
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Repeated intro
Hello to everyone who is reading this!
What changed
- Gameplay
- Events
True Nightmare - Roadside Сafe changes
Haven't heard from me in a long time. There were reasons for that, but now everything is fine and work continues! And now I will tell you about everything that happened during these months and what to expect.
Art is a tricky thing
Back in November, I set out to change the current capsules and logo. I wanted to provide streamers and media with really high quality artwork for them to use.
I found a great artist (judging by his work and reviews), we agreed on everything. I transferred the prepayment and the work began! The first sketches of the 2 pieces I ordered were great and the one provided in color was also unparalleled. Half of the work took almost two months to complete, but I was willing to wait as the quality was worth it.
However... After providing me with screenshots of the work in progress.... silence. I have been trying for months to get some sort of response, but I have not received any more replies to messages.
Thus I was left with only two pictures. One of which was in color. Perhaps I will use one of them, because despite the whole situation, I will not deny that the quality of work is top-notch. So in February I made the decision to stop waiting for a response and found a new artist. I hope you will see his work very soon! And below I will attach the two images that I have left after 4 months of cooperation.
Perhaps the man had his own problems, so he couldn't finish the job. At least I know he's alive, heh. After all, he's been playing games steadily on Steam, which can be said about his page. So I hope he's doing well, and I'll move on to the next topic.
I'm something of an Artist myself
In an attempt to somehow get out of the predicament I made some attempts to make a new logo for the game. Which would be unique and would look quality. Below I attach the last version I made. What do you think of it? Especially in relation to the current one. (I'm not a super photoshop expert, so don't judge me harshly).
Gameplay
Having studied a lot of feedback after going through the demo (many thanks to everyone who played and who shared their opinions). I've made some changes and improvements, which I'll talk about below.
Notebook
The tasks are in the corner of the screen? The instructions are somewhere in the computer and you have to run to them all the time? What did the character just say? Uncomfortable. Not immersive. Solution? Notebook!
Set tasks for the day, tag customer orders, and write down your thoughts. And it's always at your fingertips.
Dialogs
There are more of them. They're hiding something. Not everyone will find what to say or what to ask.
Hidden dialog options appeared. They open up if you do something, inspect something, or talk to someone else. Some will appear in the story, but some you can only unlock if you're careful, savvy, and of course luck (who knows what (or who) might be hiding in a random trash can).
What can you discover and where will it take you?
Other
In general, I add a lot of points of interest, things to look at, and just places to get in and explore in a location.
Don't forget about the new location: Trailer Park. Where our new heroine will live and meet a lot of interesting events.
New characters, as well as those already familiar from the prologue. Cutscenes will also be, I'm working on them diligently. Animations for actions (mopping floors is so fun, yea).
In general, the work is in full swing. I apologize for such a long pause in the news, I will try to deliver them monthly on a stable basis.
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I want to thank everyone who is participating or just waiting for the project to come out. Happy Spring to everyone and have a great weekend!
Denis
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