Full notes
Full Truco Argentino update
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What changed
- Fixes
- Gameplay
Hi everyone! Today I’m bringing you an update with some interesting fixes — thanks a lot for all the feedback and good vibes!
Bug fixed
Fixed a bug where cards could get stuck if the match ended during an animation.
Resolved the issue of incorrect messages when Envido was called and then Flor in the same round.
Fixed stats being reset between rounds.
Fixed a bug where the game could get stuck if the bot called Falta Envido and the player had Flor uncalled.
AI balancing
The AI no longer calls Envido with very low points (under 20).
Tweaked the probability of calling Envido with 20–24 points to make it happen more often.
The AI now evaluates strategic context before calling Falta Envido (only when the opponent or the AI itself is close to winning).
Fixed Envido acceptance probabilities: the AI now accepts more often when it has high points.
The “Conservative” style now becomes more aggressive when it’s at risk of losing.
Significantly improved Truco acceptance logic: the AI now correctly evaluates the strength of its cards and the match context before deciding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
