In this update5
Full notes
Full Truckin It update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Truckin It changes
Patch 1.0.2 Notes
Our dev team has been hard at work to improve your overall gameplay experience! Patch 1.0.2 contains the following fixes:
Fixes
Fixed desync issues related to the truck between host and client
Fixed cargo moving in trunk causing collisions
Fixed audio loops continuing after switching scenes
Fixed player animation bugs (falling animation bug will be fixed in 1.0.3)
Fixed player lobby bugs
Fixed score calculation
No more infinite loading screen
Truck radio works again! (enjoy the music :))
Networking & Syncing
Radio channels and on/off state are now synced between host and client
Skyboxes are now synced between host and client
Car hazards are now networked
Additions & Improvements
Added loading screen sound
Added outline shader back to buildings, trees, and more!
Added graffiti and flower decorations
Truck now flips back on its wheels significantly faster after crash
Added cargo drop-off points
Save slot records now show in menu
What to Expect in Future Patches
Building generation layout fixes
Menu buttons that should only work for host only showing up for host
Colorful and textured buildings
Fix for host not waiting on player 2 after restarting delivery
Sudden "You drowned your packages" pop-ups on land
Fix for player 2 model texture not changing locally for client
Fix for fall animation while driving bug
Performance increases
File size decreases
Fix for quests not showing up on mission board
Fix for building assets being low-quality at short distance
Fix for repetitive doorbell ring sound
Fix for player 2 not properly entering the driver and passenger seat locally
Fix for flying car hazards
New sounds in the game lobby
Source
Changelog.gg summarizes and formats this update. How we read updates.
