HomeGamesUpdatesPricingMethodology
Steam News3 October 20232y ago

Major Update 3: The Underworld

Hello, Hitchhiker. Trinity Fusion’s Major Update 3 is now live, featuring: A new boss in the Underworld: The Extant Decay Updated enemy setups in the Underworld levels.

In this update6

Full notes

Full Trinity Fusion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions9 changes1 removal
  • Gameplay
  • Balance
  • Fixes
addedTrinity Fusion’s Major Update 3 is now live, featuring:A new boss in the Underworld: The Extant Decay
changedTrinity Fusion’s Major Update 3 is now live, featuring:Updated enemy setups in the Underworld levels.
addedTrinity Fusion’s Major Update 3 is now live, featuring:Fine-tuned the combat feel based on the feedback we got at Gamescom and PAX. Hit feedback when attacking multiple enemies at once has been reworked to make the player character feel more responsive. There are now generally slightly more enemies per level, but enemies have a bit less base health. Added controller rumble. Keep the feedback on this coming!
addedTrinity Fusion’s Major Update 3 is now live, featuring:A brand new Energy Weapon for Altara: The Resonance Star. A chargeable projectile that ricochets off of walls and between enemies, with a chance to inflict Weak on anything it damages.
addedTrinity Fusion’s Major Update 3 is now live, featuring:Altara has a new passive traversal ability: Hover. This ability is unlocked after defeating the Extant Decay.
addedEnemy Changes:A brand-new ranged enemy has been added to the Underworld when playing on Veteran and Hardcore difficulties: the Squidshroom

Trinity Fusion changes

addedA new boss in the Underworld: The Extant Decay
changedUpdated enemy setups in the Underworld levels.
addedFine-tuned the combat feel based on the feedback we got at Gamescom and PAX. Hit feedback when attacking multiple enemies at once has been reworked to make the player character feel more responsive. There are now generally slightly more enemies per level, but enemies have a bit less base health. Added controller rumble. Keep the feedback on this coming!
addedA brand new Energy Weapon for Altara: The Resonance Star. A chargeable projectile that ricochets off of walls and between enemies, with a chance to inflict Weak on anything it damages.
addedAltara has a new passive traversal ability: Hover. This ability is unlocked after defeating the Extant Decay.

Hello, Hitchhiker.

Trinity Fusion’s Major Update 3 is now live, featuring:

  • A new boss in the Underworld: The Extant Decay

  • Updated enemy setups in the Underworld levels.

  • Fine-tuned the combat feel based on the feedback we got at Gamescom and PAX.

    • Hit feedback when attacking multiple enemies at once has been reworked to make the player character feel more responsive.

    • There are now generally slightly more enemies per level, but enemies have a bit less base health.

    • Added controller rumble. Keep the feedback on this coming!

  • A brand new Energy Weapon for Altara: The Resonance Star. A chargeable projectile that ricochets off of walls and between enemies, with a chance to inflict Weak on anything it damages.

  • Altara has a new passive traversal ability: Hover.

    • This ability is unlocked after defeating the Extant Decay.

Other stuff in the update:

Enemy Changes:

  • A brand-new ranged enemy has been added to the Underworld when playing on Veteran and Hardcore difficulties: the Squidshroom

  • Airborne enemies like the Wasps and Quad Shooters now go into a recoil animation when hit, interrupting their attacks, making it easier to take them out up close without getting hit.

  • Flying enemies in the Underworld now have substantially less base HP.

  • Ewer Assassin no longer gets stuck midair if killed while teleporting away.

  • Fixed a bug that made the first Underworld boss stop attacking the player after a while.

Weapon Tweaks

  • A large “NO ENERGY” prompt now appears on-screen when the player attempts to use an Energy Weapon without enough Energy.

  • The Hunter Seeker projectiles now lock onto enemies from a much greater distance.

  • Weapons with an intrinsic elemental effect now list the effect in their perks list.

  • The Ice Katana has been toned down so it’s a little less broken.

Streamer Mode:

  • Adjusted the appearance of the the on-screen text to make it a bit more readable

  • Updated the localizations for the chat messages.

Misc Changes and fixes:

  • Several areas in the In-Between have been slightly tweaked to make it more clear where the player needs to go to proceed.

  • Fixed a bug that was breaking the Reroll upgrade on the Amp Select screen

Source

Steam News / 3 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.