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Steam News14 October 20258mo ago

V1.02 Update

TriggerLand – Content Update v1.02 Revamped AI with improved pathing Added 2 new ranged AI types: Mobile shooter (moves/evades before firing) Stationary shooter (attacks within a set range) Introduced Bosses: Appear eve

Full notes

Full Trigger Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
  • Performance
changedRevamped AI with improved pathing
addedAdded 2 new ranged AI types: Mobile shooter (moves/evades before firing) Stationary shooter (attacks within a set range)
addedIntroduced Bosses: Appear every 5 rounds Armed with PKM 2500 base HP Increased sight range
addedNew Map: Interstate Aid Station Set in the Arizona Mountains Includes a gas station and roadside service facilities Acts as a remote hub for Police, EMS, and other roadside assistance Features a nearby Private Military Complex for added combat encounters
addedNew Enemy Class: Dirty Cops Corrupt officers with unique combat tactics Feature over 250 new voice lines and variations for added immersion and personality
changedMoved Respawn Widget to prevent players from accidentally leaving the game

TriggerLand – Content Update v1.02

  • Revamped AI with improved pathing

  • Added 2 new ranged AI types:

    • Mobile shooter (moves/evades before firing)

    • Stationary shooter (attacks within a set range)

  • Introduced Bosses:

    • Appear every 5 rounds

    • Armed with PKM

    • 2500 base HP

    • Increased sight range

  • New Map: Interstate Aid Station

    • Set in the Arizona Mountains

    • Includes a gas station and roadside service facilities

    • Acts as a remote hub for Police, EMS, and other roadside assistance

    • Features a nearby Private Military Complex for added combat encounters

  • New Enemy Class: Dirty Cops

    • Corrupt officers with unique combat tactics

    • Feature over 250 new voice lines and variations for added immersion and personality

Bug Fixes & QoL

  • Moved Respawn Widget to prevent players from accidentally leaving the game

  • Reduced decay time for NPC projectile effects for smoother visuals

  • Fixed bug with wrong enemy types in wave data pools

  • Adjusted AI weapon placements in their hands for better alignment

  • Adjusted AI animation blending so they no longer look down/left when chasing the player Increased health regeneration for better survivability

  • Backend code fixes to improve stability and performance

Source

Steam News / 14 October 2025

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