Update history
Latest Trifecta updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Trifecta
1.11 - August 6
-audio issues have been fixed(if audio still doesn't work for you, run oalinst.exe in the game's folder) -Restarting a normal game will now generate a new level
Announcement1 changeFixUI/audio - Trifecta
revert to 1.10
-OpenAL solution failed, reverting to 1.10 -From now on builds trying to resolve issues will be on a test branch that you will have to switch to manually
Announcement - Trifecta
1.11b - August 4
-Possible OpenAL fix
Announcement - Trifecta
1.11 - August 3
-tutorial soft lock fix -possible audio fix
Announcement1 changeUI/audio - Trifecta
1.10 - August 3
-Updated all shaders to aid OpenGL compatibility
Announcement1 changeCompatibility - Trifecta
1.09e - August 2
-localized file read fix
Announcement - Trifecta
1.09 - August 2
-AMD+OpenGL compatibility
Announcement1 changeCompatibility - Trifecta
1.08 - August 1
-Even more robust debug info
Announcement - Trifecta
1.07 - August 2
-More verbose error messages
Announcement - Trifecta
1.06b - August 1
-small change to shaders
Announcement - Trifecta
Minor Patch - 1.06 - August 1
-cleaner loading. When opening; the game would awkwardly sit offset on the screen while loading. The window should now open to the correct size and position on screen before beginning to load. -fixes the tutorial by add…
Announcement - Trifecta
Minor Patch - 1.05 - August 1
-another possible boot fix -tutorial fix
Announcement - Trifecta
Minor Patch - 1.04 - August 1
possible boot fix
Announcement - Trifecta
Minor Patch - 1.03 - August 1
-Fixed some custom mode features -Implemented more detailed error files
Announcement1 changeFix - Trifecta
Minor Patch - v1.02 - August 1
Attempting to resolve issues on game load.
Announcement - Trifecta
Patch Notes for v1.01 - August 1
Issues have been addressed regarding -Loading settings from options on boot up -Bad line endings in shader files(illegal non-ascii)
Announcement1 changeFixPerformance

