Full notes
Full Trick-Or-Treat Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Events
Trick-Or-Treat Adventure changes
Weekly Trick or Treat Adventure for Steam update time!
(don't forget to wishlist!)
✅ Add "quality of life/user experience" enhancements (pathfinding, bug fixes, menu stuff, etc.)
✅ Get it working on Windows, Mac, Linux, and Steam Deck
❓New content ???
We've turned a corner on development and are working on adding NEW content to the game! (You thought you could keep the developers of Abobo's Big Adventure from scope creeping???)
The first item of business is making "combining inventory items" more exciting. We're hoping this feels special for the player (an encouraging reward/payoff for solving puzzles) and provides some nice visuals for an upcoming new video trailer.
Check it out!
My programmer placeholder art:
Poxpower's animated updated hotness:
Currently, there are around a dozen different inventory item combos you can do... that might grow though!
We have some cool ideas for more new content too!
Come back next week to see what the next big idea is!
Any guesses?
And once again... WISHLIST ON STEAM!
Thanks for dropping by!
--Nick
Source
Changelog.gg summarizes and formats this update. How we read updates.
