Full notes
Full TRIBES 3: Rivals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- Store
TRIBES 3: Rivals changes
- Stormhero
TRIBES 3: Rivals - Moonrise Patch Notes June 17th, 2024 | Prophecy Games
LOADOUTS Overhauled Hitboxes and Collision Volumes on all Classes to Improve Player Contact Detection. Increased Flag Pickup Detection for all classes.
LIGHT
Slight Increase to Air Control
Pathfinder - Reduced Reach to be less “tall” on the flag and instead increase overall volume of pickup detection
Sentinel - Reduced Flag Drag - Removed the Stealth Pack as an Available Option
MEDIUM
Significant Increase to Air Control
Increased Health from 1500 to 1600
Reduced Flag Drag
HEAVY
Slight Increase to Air Control
Removed Nova Colt from Available Loadouts
Reduced Flag Drag
Doombringer - Removed Passive Bonus to AoE Sizes
Juggernaut - Significantly Increased Body Block Damage - Increased Passive Flag Stand Healing from .003 to .004 - Replaced Regen Station with Heavy Shield Pack
WEAPONS
Flinch and Camera Shake has been overhauled on all weapons to be significantly lower
Light Spinfusor - Reload Time Improved from 1.17 seconds to 1.15 seconds - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1.6% - AoE Damage Falloff Improved from 20 to 25% - Now Properly Calculates Knockback from feet to be in line with other explosive weapons - Passive Reload Time Improved from 1.75 seconds to 1.5 seconds
Bolt Launcher - Reload Time Improved from 1.27 seconds to 1.2 seconds - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1% - Passive Reload Time Improved from 2.3 seconds to 1.55 seconds
Spinfusor - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1.6% - Knockback Magnitude Increased from 1650 to 1750 - Passive Reload Time Improved from 1.75 seconds to 1.6 seconds
Thumper - Reload Time Improved from 1.5 seconds to 1.45 seconds - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1% - Knockback Magnitude Increased from 1650 to 1750 - Direct Hit Modifier Lowered from 40% to 30% - Passive Reload Time Improved from 2.3 seconds to 1.8 seconds - Remastered Materials and Added to Cosmetic Generator
Heavy Spinfusor - Reload Time Improved from 1.5 seconds to 1.45 seconds - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1.6% - AoE Damage Falloff Lowered from 40% to 35% - Knockback Magnitude Increased from 1650 to 1850 - Passive Reload Time Extended from 1.75 seconds to 1.8 seconds
Heavy Bolt Launcher - Projectile Speed Lowered by 5 m/s - AoE Size Decreased by 1% - AoE Damage Falloff Lowered from 40% to 35% - Knockback Magnitude Increased from 1650 to 1850 - Passive Reload Time Improved from 2.3 seconds to 1.85 seconds
Plasma Gun - Damage Increased from 300 to 350 - Base Damage Modifier Increased to 60% - Passive Reload Time Improved from 3 seconds to 2.15 seconds - Added Forward and Lateral Inheritance Sliders - Remastered Materials and Added to Cosmetic Generator
Light Chaingun - Windup time reduced from 0.6 seconds to 0.3 seconds - Added Forward Inheritance - Adjusted Grow Curve to be much smaller to keep it balanced after the Grow Curve fix
Chaingun - Windup time reduced from 0.6 seconds to 0.4 seconds - Added Forward Inheritance - Adjusted Grow Curve to be much smaller to keep it balanced after the Grow Curve fix
Storm Slicer - Windup time reduced from 0.6 seconds to 0.5 seconds - Added Forward Inheritance - Adjusted Grow Curve to be much smaller to keep it balanced after the Grow Curve fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
