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Steam News6 August 20262d ago

Demo Update 1.0.23 - Bags & Food Buffs

The demo has been continuously updated with various bugfixes and quality of life features requested by the players. But this is the first time I'm posting the patch notes.

Full notes

Full Tribe Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Performance
changedThe demo has been continuously updated with various bugfixes and quality of life features requested by the players. But this is the first time I'm posting the patch notes. I plan to do them more often now so we have a nice list of changes.
changedWhat changed in this demo patch:
addedBags! The bags can be unlocked in the tech tree, they will give you a new inventory tab when equipped. The items are not really stored in the bag, so if you remove the bag, the items go on the ground. Would be interested to hear any feedback about this.
changedFood Buffs! Freshly made food will now give buffs when eaten. They still need to be playtested and balanced.
addedSwap to fist with G. If you have both weapon slots filled you can now swap to fists with the G button (hold weapon swap button on gamepad). This lets you save your weapon durability if you want to gather some grass or berries etc.
fixedFixed some statuses not expiring properly.

Tribe Quest changes

changedThe demo has been continuously updated with various bugfixes and quality of life features requested by the players. But this is the first time I'm posting the patch notes. I plan to do them more often now so we have a nice list of changes.
changedWhat changed in this demo patch:
addedBags! The bags can be unlocked in the tech tree, they will give you a new inventory tab when equipped. The items are not really stored in the bag, so if you remove the bag, the items go on the ground. Would be interested to hear any feedback about this.
changedFood Buffs! Freshly made food will now give buffs when eaten. They still need to be playtested and balanced.
addedSwap to fist with G. If you have both weapon slots filled you can now swap to fists with the G button (hold weapon swap button on gamepad). This lets you save your weapon durability if you want to gather some grass or berries etc.

The demo has been continuously updated with various bugfixes and quality of life features requested by the players. But this is the first time I'm posting the patch notes. I plan to do them more often now so we have a nice list of changes.

What changed in this demo patch:

  • Bags! The bags can be unlocked in the tech tree, they will give you a new inventory tab when equipped. The items are not really stored in the bag, so if you remove the bag, the items go on the ground. Would be interested to hear any feedback about this.

  • Food Buffs! Freshly made food will now give buffs when eaten. They still need to be playtested and balanced.

  • Swap to fist with G. If you have both weapon slots filled you can now swap to fists with the G button (hold weapon swap button on gamepad). This lets you save your weapon durability if you want to gather some grass or berries etc.

  • Elders facial hair has grown so his beard doesn't look like a bandana.

  • Fixed some statuses not expiring properly.

  • Arrows almost never broke, increased break chance to 60% so now the arrow master perk (if you get it) feels more valuable.

  • Slight memory optimization on all items.

  • Added small sign to herb farm, so you can tell what you planted, all the different farms will have signs in the full game.

  • Fixed the bug where you could use a healing item from traders inventory.

  • Reworked the right click ui.

  • Carrots now stack to 20.

  • Some other minor ui tweaks to better fit some texts.

Source

Steam News / 6 August 2026

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