Hello everyone, the new update is finally here! Added new Savages and Animals combat system. Added new golem and bigger mountain dragon, health bars will be displayed when fighting with bigger creatures.
Full notes
Full Trials of Wilderness update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, the new update is finally here!
What changed
1 fix3 additions0 changes0 removals
Gameplay
Balance
addedHello everyone, the new update is finally here!
addedAdded new Savages and Animals combat system. Added new golem and bigger mountain dragon, health bars will be displayed when fighting with bigger creatures. Added a savage with dynamite. There will be more creatures added in new updates, and new AI systems can be adjusted and balanced. Update 5.1 is expected to be released next month.
addedThe Hotbar now has 7 slots instead of 5, now you can equip items with mouse scroll. Increased nighttime duration and brightness. Werewolves and flying creatures will be spawned during the night after a few days, but players can skip the night by sleeping. You can sell animals anywhere by pressing X, but at a lower price.
fixedRemoved horse carriage, it will be returned in the future. Removed Defense mode, it will be replaced with a new mode in the future Reduced hunting rifle and shotgun damage, and hunting rifle clip size to 3. Fixed: Hunting rifle and crossbow aiming animation, the aiming wasn't 100% accurate. Fixed: If the game is paused for a long time, the AI will get stuck.
Trials of Wilderness changes
addedHello everyone, the new update is finally here!
addedAdded new Savages and Animals combat system. Added new golem and bigger mountain dragon, health bars will be displayed when fighting with bigger creatures. Added a savage with dynamite. There will be more creatures added in new updates, and new AI systems can be adjusted and balanced. Update 5.1 is expected to be released next month.
addedThe Hotbar now has 7 slots instead of 5, now you can equip items with mouse scroll. Increased nighttime duration and brightness. Werewolves and flying creatures will be spawned during the night after a few days, but players can skip the night by sleeping. You can sell animals anywhere by pressing X, but at a lower price.
fixedRemoved horse carriage, it will be returned in the future. Removed Defense mode, it will be replaced with a new mode in the future Reduced hunting rifle and shotgun damage, and hunting rifle clip size to 3. Fixed: Hunting rifle and crossbow aiming animation, the aiming wasn't 100% accurate. Fixed: If the game is paused for a long time, the AI will get stuck.
Added new Savages and Animals combat system. Added new golem and bigger mountain dragon, health bars will be displayed when fighting with bigger creatures. Added a savage with dynamite. There will be more creatures added in new updates, and new AI systems can be adjusted and balanced. Update 5.1 is expected to be released next month.
The Hotbar now has 7 slots instead of 5, now you can equip items with mouse scroll. Increased nighttime duration and brightness. Werewolves and flying creatures will be spawned during the night after a few days, but players can skip the night by sleeping. You can sell animals anywhere by pressing X, but at a lower price.
Removed horse carriage, it will be returned in the future. Removed Defense mode, it will be replaced with a new mode in the future Reduced hunting rifle and shotgun damage, and hunting rifle clip size to 3.
Fixed
Hunting rifle and crossbow aiming animation, the aiming wasn't 100% accurate.
Fixed
If the game is paused for a long time, the AI will get stuck.