Full notes
Full Trials of Cascadia update
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Repeated intro
Hello Paladins,
What changed
- Gameplay
Trials of Cascadia changes
It has been very quiet here for some time, but I’ve finally decided to go ahead and do some page updates to reflect the current state of the game. I’d also like to do more regular dev log style updates here so that you know exactly where things are at. Trials of Cascadia started existence in June 2021 and has seen about 7000 hours of development so far, with another estimated 4000 to go until completion. I’m a one-man indie with a full-time day job, so things tend to go a bit slower, but development continues each and every day.
We’ve included a trailer that showcases new area updates, a preview for some of the various minigames, and of course, some fresh combat footage. Steam capsules have been updated as well as a (hopefully) release date of around Q4 2025. Bugs and other issues can always delay a game, especially one of this scope, and I would rather take care of as many issues as I can behind the scenes instead of trying to rush an arbitrary release date. New screenshots will come shortly.
Look for future updates here as I keep fighting towards the game’s completion! You can also get smaller updates from Twitter @LunesisStudios.
Thank you for your continued support,
~Brent
Source
Changelog.gg summarizes and formats this update. How we read updates.
