Full notes
Full Tri6: Infinite 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Performance
Tri6: Infinite 2 changes
The Tri6: Infinite 2 playtest is now live!
The first players have been granted access and can already try out the current state of the game. If you're interested, don’t worry — I’ll unlock more players over time.
What can you expect from the playtest version?
The playtest includes all core features planned for the full release, but with a few limitations:
Only one vehicle is available
The track uses a fixed seed, so you will always race on the same layout
Think of it as a playtest challenge — similar to the weekly challenges, but focused on testing and feedback.
Please play it and let me know what you think! Whether it’s bugs, balancing issues, performance problems, or feature requests — I’m happy about any kind of feedback. You can share it directly on Steam or via Discord.
Thanks for helping shape Tri6: Infinite 2 :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
