In this update2
Full notes
Full Tri6: Infinite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Security
- Server
- UI and audio
- Performance
Tri6: Infinite changes
A new Tri6: Infinite patch is now available with some bugfixes and improvements to celebrate the game expanding to more platforms.
The new patch slightly improves the graphics quality by improving the post processing, adds controller vibration also on PC and fixes several bugs all over the place.
If you want to try out the game first, you can download our free demo via Steam.
As we are working on the concept of its successor, feel free to share any feedback you have so we can make it even better!
Full changelog
Enhancements:
slightly improved post processing
added gamepad vibration on collision also on non-PS4 platforms
Bugfixes:
fixed game hang on PS4 opening PS overlay while starting the game
fixed ramp exploit
fixed rare issue where vehicle could clip through the sorrounding walls
fixed rare issue where colliding before next lap led to an empty track
fixed random network connection popups
fixed game not being paused when losing focus
fixed mute setting not being stored properly
fixed continue option not working when in settings menu after being in input settings sub menu
fixed B/Circle button not being selectable for button mapping
fixed controller movement controls only working when set to either left or right stick
fixed players 2-4 having wrong default color when joining
fixed one gamepad and keyboard not being able to play together properly
fixed controller disconnect not being hinted and game continueing to run
fixed render issue on 3 players splitscreen
Source
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