What changed
0 fixes4 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
addedSELL TREASURES. You can now choose to sell your treasures. Treasures will not give a huge amount of gold, but selling can be useful for some treasures that are not used for upgrading items and/or cursors that you do not use.
addedPURCHASE MISSING RARE TREASURES. If you have bought all prestige upgrades but is still missing some rare treasures, you can now choose to buy 1 rare treasure for 200 skill points. This button is inside the rare treasures tab, aka. the "cool stuff" button.
added"+1" Text pop up once a treasure and item is received. Similar to the gold text pop ups. You can now see if a treasure is doubled in value. ("+2" Pop up above treasures received)
added2 More info tooltips. Hover over the "I" inside the cursor and store tab to get some basic information. This to help out new players.
changedBalancing: -Some active damage prestige upgrades are stronger. -Active damage will now scale slightly better with passive damage. -Reduces the price on a few prestige upgrades. -Changed how much gold the final chest gives. -Gave the last 2 chests a bit more health.
Treasure Chest Clicker changes
addedSELL TREASURES. You can now choose to sell your treasures. Treasures will not give a huge amount of gold, but selling can be useful for some treasures that are not used for upgrading items and/or cursors that you do not use.
addedPURCHASE MISSING RARE TREASURES. If you have bought all prestige upgrades but is still missing some rare treasures, you can now choose to buy 1 rare treasure for 200 skill points. This button is inside the rare treasures tab, aka. the "cool stuff" button.
added"+1" Text pop up once a treasure and item is received. Similar to the gold text pop ups. You can now see if a treasure is doubled in value. ("+2" Pop up above treasures received)
added2 More info tooltips. Hover over the "I" inside the cursor and store tab to get some basic information. This to help out new players.
changedBalancing: -Some active damage prestige upgrades are stronger. -Active damage will now scale slightly better with passive damage. -Reduces the price on a few prestige upgrades. -Changed how much gold the final chest gives. -Gave the last 2 chests a bit more health.
-SELL TREASURES. You can now choose to sell your treasures. Treasures will not give a huge amount of gold, but selling can be useful for some treasures that are not used for upgrading items and/or cursors that you do not use.
-PURCHASE MISSING RARE TREASURES. If you have bought all prestige upgrades but is still missing some rare treasures, you can now choose to buy 1 rare treasure for 200 skill points. This button is inside the rare treasures tab, aka. the "cool stuff" button.
-"+1" Text pop up once a treasure and item is received. Similar to the gold text pop ups. You can now see if a treasure is doubled in value. ("+2" Pop up above treasures received)
-Treasure bags gets auto clicked/collected if a player does not click on it after 5 minutes. This will prevent a huge amount of treasure bags being on screen at once if the player goes afk for a long time.
-2 More info tooltips. Hover over the "I" inside the cursor and store tab to get some basic information. This to help out new players.
Balancing: -Some active damage prestige upgrades are stronger. -Active damage will now scale slightly better with passive damage. -Reduces the price on a few prestige upgrades. -Changed how much gold the final chest gives. -Gave the last 2 chests a bit more health.
-Small bug fixes and small QOL changes.