Full notes
Full Treadnauts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Performance
Treadnauts Patch Notes v.0.42 UPDATE 2/7/2018: "The Tanking Off Update"A massive tank you to everyone who supported us during our first week in Early Access! We're having a great time chatting with the community, hearing your feedback, and playing games with you online! This update primarily brings bug fixes and quality of life changes. Coming up, we'll be working towards a more stable online experience, and making it easier to find a random game in matchmaking. MAJOR ADDITIONS:
Driving over terrain with sharp edges is now much easier, and tanks should get stuck on internal corners less frequently (primarily affecting Dreamland and Salt Harbor)
Added player usernames to the scoreboard and endgame screen in online matches
Random mods are now available in private online lobbies
The prompt to set a password for a private online game now displays properly
Afterlife targets now spawn with a loaded bullet
BUG FIXES:
Fixed an issue in private lobbies that would cause the game to be unenterable for new players after completing a round
Fixed several instances where the game would hang on the loading screen forever, especially after completing an online match
Players can no longer get in the way of the master player's screen during matchmaking
Shattering a bullet no longer occasionally halts your momentum
Fixed an issue on Mac where the in-game screens (such as those in the tutorial or Wave District) could become bugged and display a white screen
Santi now appears correctly on a player's screen who has not unlocked him when the lobby panel is owned by someone who has
Adjusted the sensitivity of wrecking ball kills, they should no longer kill you by driving into them
Fixed a rare bug related to save files that would freeze the game at the "controller advised" screen
The pause menu no longer freezes time in Target Test
Corked mode now displays "shame" prompts properly (and in the correct font)
Players can now pause the game during the start-of-round countdown
Jump smoke particles now display properly
"HURRY UP" prompt no longer appears on the credits screen
Fixed the online scoreboard sometimes displaying too wide
Very long usernames now display properly
Player-colored objects in the background of the level select now display properly
Offscreen indicators are no longer visible during the loading screen
Jetpack visuals and sounds no longer continue when the player dies in certain circumstances
Removed the tank from the Rust Valley 7 target thumbnail
Fixed the flowers dropping the wrong color petals on Rust Valley 5
Flowers now consistently drop petals when driving over them online
Fixed stability issues related to the level-up animation
Fixed several issues where you could enter the pause menu/perform other UI features while a new scene was loading in
Online lobby no longer shows touchpad prompt for PS4 controllers
Tank engine sounds no longer play eternally if you finish a target test while moving
Various localization improvements
If you still haven't joined our Discord , now's a better time than ever! There are plenty of friendly pilots talking Treadnauts and organizing online games. See you next week! :IS2: Topstitch Games
Source
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