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Steam News13 August 20241y ago

[Beta v0.8.b_13] Patch Notes

v0.8.b_13 has been released to beta, v0.8.b_12 (patch notes here) has been pushed to default. Report issues and bugs in the Steam Forums or the Audiogames.net Thread.

Full notes

Full Trawel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes1 removal
  • Compatibility
  • Events
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
changedv0.8.b_13 has been released to beta, v0.8.b_12 ( patch notes here ) has been pushed to default. Report issues and bugs in the Steam Forums or the Audiogames.net Thread . You can find a more detailed change manifest on Github .
changedConsequencesCursed - Lift at Enchanter, Oracle, Shaman (node event), or attuned Altar.
fixedConsequencesBurnout - Resolved at Wounded, Cursed, or Tired locations.
addedGraphical SettingsThe Graphical UI Tray configures autoscroll (now with speed settings), fancy mode, and the new volume sliders. You can close/reopen the UI tray with the hamburger menu button in the top left . It starts every boot open to draw attention and encourage configuring- it's really unobtrusive once closed.
removedNPCsDrudgers, Harpies, and other Sapient but non-personable creatures no longer have lootable meat .
changedNPCsExceptional Honored Drudgers can have captives and better rewards to loot.

v0.8.b_13 has been released to beta, v0.8.b_12 (patch notes here) has been pushed to default. Report issues and bugs in the Steam Forums or the Audiogames.net Thread. You can find a more detailed change manifest on Github.

Polishing for the full version 8 release is continuing. The tutorials in this update are a step towards that, as well as many small bugfixes.

Consequences

Punishments have been divided up into more resolution locations.

  • Wounded - Now sets body condition to half at start of battle. Cure at Doctor or District.

  • Damaged - Repair at Blacksmith or Appraiser.

  • Cursed - Lift at Enchanter, Oracle, Shaman (node event), or attuned Altar.

  • Tired - Rest off in Tavern or Library (rented rooms).

  • Burnout - Resolved at Wounded, Cursed, or Tired locations.

  • Bees - Wash off in exploration water or Bathe in Tavern (rented room).

Graphical Settings

The Graphical UI Tray configures autoscroll (now with speed settings), fancy mode, and the new volume sliders. You can close/reopen the UI tray with the hamburger menu button in the top left. It starts every boot open to draw attention and encourage configuring- it's really unobtrusive once closed.

NPCs

  • Wolves, Bears, Bats, Drudgers, and Ents have unique name generators as opposed to a one-token list. Stock Drudgers that get promoted will receive an honorific, not a title.

  • Drudgers, Harpies, and other Sapient but non-personable creatures no longer have lootable meat.

  • Exceptional Honored Drudgers can have captives and better rewards to loot.

  • Dead NPCs seeking retribution have a wider range of intros, reducing the chance that they receive no power boost for their revenge.

  • Lumberjacks always carry Wood.

  • Dryads use a new armor type- Grown Wood. This is lootable.

Locations

  • As mentioned above, Oracles, Libraries, Districts, Appraisers, Altars, and Enchanters can resolve certain Punishments.

  • Districts have a Heat system. Player characters that poke around too much will have services (attacking Crime Lord, healing, etc) denied until the Heat cools down.

  • Altars accept more drawbanes. Monster organs (Bat Wings, Mimic Guts, Sinew) count as Meat. Sky accepts telescope, and non-Forest Forces accept Living Flames.

  • Features have a tutorial entry in the Glossary Manual.

Tutorials

The Combat Tutorial, starting Story Tutorial, and Feature Tutorials have been streamlined and colorized. When playing from the Terminal, you can press 't' to get a tutorial of your current Feature, if it has one, or the Combat Tutorial while in battle. You can still access these from the Manual using the Graphical. In a future update you will be able to use the shortcut from it.

Misc

  • While playing a Cheating Save, you can disable out-of-battle Punishments by enabling it as a Game Setting in the Player Menu. Punishments will still be applied in battle (mostly Curse), but will not persist between battles.

  • When playing from the Terminal, input 'i' to see the player's display and 'o' to see the opponent's display- which is already displayed visually in a the Graphical, giving the two more parity.

writing tutorials is the absolute worst, glad that's mostly over

Source

Steam News / 13 August 2024

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