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- Travelling At Night
Code Name: Denise
"A long rattling road from Alexandria to Antibes. Through mountain and forest and choking smoke. But here I am at last..." We've been getting Travelling At Night ready for its closed beta and ensuing public demo this su…
Patch notes5 changesCompatibilityGameplay - Travelling At Night
Chrysophoria
I am shocked and embarrassed to see that we haven’t written a blog post in over a month. Sometimes devs going quiet is a bad thing, but in our case Travelling At Night is really coming along! We’ve decided to slow down…
Announcement4 changesCompatibilityGameplay - Travelling At Night
Scapin's Sickness
"Incidents of sudden and violent death are interspersed with aphorisms: 'Hours don't dream. Long try not to.'" AK posts a conversation snippet every Friday in the Weather Factory subreddit, giving a glimpse into what pa…
Announcement5 changesFixGameplay - Travelling At Night
Friday Conversation Snippet: 'Peachy'
I don't think you can tag spoilers on Steam posts, and this one determines a spoiler, so here it is behind a link: https://www.reddit.com/r/weatherfactory/comments/1ra2g2m/friday_conversation_snippet_peachy_spoilers/ Ha…
Announcement - Travelling At Night
The Player and the Peacock
"The four remaining masks confer, then whip off their faces and turn to the four cardinal directions. Reddish lights glow in the corner of the tent. Every seat in the house is empty." Since my last blog post, we've star…
Announcement6 changesMapsGameplay - Travelling At Night
The Alley of Dangerous Angles
"The truth, however ugly in itself, is always curious and beautiful to seekers after it." — Agatha Christie, The Murder of Roger Ackroyd The year is cold and new and stiff, so I have been cocooning myself indoors, not d…
Announcement6 changesFixGameplay - Travelling At Night
Dig For Victory
This is our final post of the year, before 2025 fades like breath on a cold window-pane. It's almost exactly twelve months since we announced Travelling At Night, and we've come a hell of a long way. But there are miles…
Store4 changesGameplay - Travelling At Night
Gracing the Wake
"Come closer, come closer, look into the scrine..." Next week we expect to release (a closed pre-alpha of) the very ever first playable build of Travelling At Night!!1! This extremely early vertical slice takes Spencer…
Store5 changesGameplayCompatibility - Travelling At Night
Friday conversation snippet: I've been updating Rodia
Those footnotes in the text. Why is 'Icarians' highlighted the first but not the second time? Footnotes in Travelling, once explored, stop appearing in the text, though you can still find them with a search. A personal…
Announcement - Travelling At Night
The Niceman Cometh
"'Honneur et Humanité', remember?" OK, OK, Spencer doesn't have to be nice - that's the whole 'roleplay' thing I guess - but when I play him he is. Because I am pathologically unable to play horrible characters without…
Store3 changesPerformanceGameplay - Travelling At Night
Turn This Opportunity Yes
"Every choice has its shadow." Early in Travelling ‘s development I was playing around with art direction and drawing our first interiors. Behold, I said, this vast room wot I have drawn. Bask in its amplitude. Tremble…
Store5 changesGameplay - Travelling At Night
It's Not A Codex
There's never been a 'codex' (or encyclopaedia, or lore compendium) in any game I've written. I hope there never will be. Mystery is the robe of the numinous! Imagine Twin Peaks if you paused to consult a codex every sc…
Announcement5 changesGameplayUI/audio - Travelling At Night
Friday Conversation Screenshot: 'People who can stand still enough'
Chaima of course made an appearance in both Cultist Simulator and Book of Hours.Hush House Librarians may also recall some of the many names of 'Captain Torgue'. If you're interested in pre-release testing, make sure yo…
Announcement1 changeCompatibility - Travelling At Night
The Holder, the Keeper, the Guardian
"Mark well this foreboding of roses." Some exciting news today: we're working towards a pre-alpha build of Travelling At Night later this year, and we'd love your help testing it. It's going to be a tiny first group - a…
Announcement2 changesGameplay - Travelling At Night
"Law's touch is lighter than we know"
This week AK's been working on the crafting system. So instead of the usual Friday conversation excerpt, you get the daft bug where standing in front of a painting gave Spencer infinite money. More on that crafting syst…
Announcement - Travelling At Night
Friday Conversation Screenshot: "Locks. Seals. Safeguards of that sort."
Announcement





