Full notes
Full Traveler's Bastion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Traveler's Bastion changes
Finally! Auto-Attack Upgrades are here!
Auto-Attacks are upgraded twice throughout a run, each upgrade having two paths, meaning there are six attack upgrades altogether for each character, and 78 currently implemented overall
Most upgrades aren’t just simple stat boosts! Each one changes how the ability functions to match your build and play style
Unfortunately, the DLC character attack upgrades have not yet been fully implemented, each for the time being will simply have their power increased to compensate. Keep an eye out for them in a future update!
(Actually, kind of a lie, we have one DLC attack upgrade path completed as a preview to the lovely players supporting us! Try using Cade’s Uppercut if you’re interested, wink wink)
Sierra’s Spray attack has been reworked! This change was a long time coming, but I’m happy with how it turned out
Training now properly affects field spells, such as Lava Spurt and Blight
Fixed the Game Recap Victory and Defeat screens to properly display Spell Techniques
Nerfed Plague (again lol)
Made balance changes to some Attacks to compensate for the change
Updated some visuals
Reworded some confusing or inconsistent Attack descriptions
Fixed some bugs revolving around Attacks and a few Spells
This update has a lot of variables that are difficult to account for in a handful of tests, please let us know of any bugs you encounter! Thank you for your support! <3 Simon
Source
Changelog.gg summarizes and formats this update. How we read updates.
