In this update15
Full notes
Full Travelers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
- Events
- Performance
Travelers changes
Fellowship of Doom — New Update
Hello Travelers!
A new update has arrived, bringing female characters, a shared team map, rune-stone fast travel, new quests, rewards and notes, more music, improved rope climbing, and a wide range of fixes, polish, and performance improvements.
NEW: Female Characters
You can now start your journey as a female character.
This is the first implementation of the feature, and more improvements and customization options may follow in future updates.
NEW: Shared Team Map
The world map is now a true co-op planning tool for your entire team.
Features:
Paint-style drawing tools with pencil and eraser
Multiple colors and brush sizes
Live synchronized drawing for all players
Persistent notes and drawings, saved per world
Mouse-wheel zoom for more precise planning
Mark resources, draw routes, warn your allies about dangerous areas, or prepare your next raid together.
NEW: Rune-Stone Fast Travel
Travel across the world faster by building and using rune stones.
Features:
Buildable rune stones with their own recipe
Teleport channeling with a 2D progress bar and 3D overhead indicator
Fast travel is interrupted by damage, movement, or death
Rune markers appear on the world map and can be clicked for travel
Drag & drop rune placement directly from the inventory onto the map
A travel confirmation dialog
Improved icons, numbering, and hover effects
NEW: Quests, Rewards & Notes
New content has been added to make exploration more rewarding.
Included in this update:
New quests
Quest rewards
Notes and written clues to support exploration and progression
This should help make the world feel more alive while also giving you more reasons to travel, explore, and search for hidden places.
NEW: More Music
More music has been added to the game to improve atmosphere and make the world feel richer during exploration and gameplay.
NEW: Audio Options Menu
You now have more control over the game’s audio.
New sliders:
Master Volume
Music Volume
Sound Effects Volume
UI Polish
The interface received a visual pass with a stronger medieval fantasy style.
Improvements:
Updated parchment-style UI
Better frames, markers, and panels
More consistent visual presentation across menus and map systems
Overall cleaner and more polished look
Gameplay Improvements & Fixes
Shift + Click now quickly moves items between containers and inventory
Bow arrow switching works properly again
Rope climbing has been improved and should now feel smoother and more reliable
Fixed the “+1 arrow” duplication bug
Fixed an issue where bed respawn could place the player below the ground
Destroyed rune stones now leave behind a collectible item
Performance Improvements
This update also includes optimizations under the hood.
Improvements:
Smarter AI load handling — distant NPCs think less often while still moving smoothly
Better FPS in situations with many enemies
Additional tuning for lighting, shadows, textures, and streaming
Thank you for playing, testing, and supporting the game.
See you beyond the wall.
— Coolgaming Company
Source
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