What changed
1 fix1 addition0 changes0 removals
addedWhat's good Trappers! The Like A... Update adds an all-new fighting system to the world of Trapper. Stamina is key so make sure to increase your fitness levels early on. This may be the difference between adding more cash in your inventory or laying in your own mess penniless. 9 new fightable characters and 3 base scenarios round out the system. You can pick a fight in the middle of a BBall game, knockout dope fiends or strongarm pedestrians in the trap. Also, the research and ability to craft Dummy Rocks has been added to the game once more. Be careful though! Crafting Dummy batches will cause Dre to take a major hit to his REP and customers per day in the trap is now dynamic. Meaning selling low quality drugs like low grade coke and dummy rocks, will lower the amount of customer you can serve per day. Selling higher quality drugs will slowly increase the number of customers you can serve per day. For more details on the update check the list below.
fixedAll New music soundtrack created with suno and perfected by me -New fist fighting system that allows you to attack and dodge enemy attacks -Dummy Rock research and crafting -Rebalanced the BBall system adding a greater focus on stamina -Fixed a late game bug that stop crackhouse, stash house and sweatshop robberies -Fixed a bug that caused a soft lock when exiting battle mode after home invasion fight -The number of customers you can serve per day is now dynamic base on your decisions -Only up to 25 units of any drug can be served per customer -Fixed issues with the strip club causing the inability to receive new dancers -Fixed bug that make it to where you couldn't buy the security door in the strip club -Fixed an issue with the calendar that caused the month of December to get skipped -BBall skill degradation takes twice as long to kick in now
Trapper: Drug Dealing RPG changes
addedWhat's good Trappers! The Like A... Update adds an all-new fighting system to the world of Trapper. Stamina is key so make sure to increase your fitness levels early on. This may be the difference between adding more cash in your inventory or laying in your own mess penniless. 9 new fightable characters and 3 base scenarios round out the system. You can pick a fight in the middle of a BBall game, knockout dope fiends or strongarm pedestrians in the trap. Also, the research and ability to craft Dummy Rocks has been added to the game once more. Be careful though! Crafting Dummy batches will cause Dre to take a major hit to his REP and customers per day in the trap is now dynamic. Meaning selling low quality drugs like low grade coke and dummy rocks, will lower the amount of customer you can serve per day. Selling higher quality drugs will slowly increase the number of customers you can serve per day. For more details on the update check the list below.
fixedAll New music soundtrack created with suno and perfected by me -New fist fighting system that allows you to attack and dodge enemy attacks -Dummy Rock research and crafting -Rebalanced the BBall system adding a greater focus on stamina -Fixed a late game bug that stop crackhouse, stash house and sweatshop robberies -Fixed a bug that caused a soft lock when exiting battle mode after home invasion fight -The number of customers you can serve per day is now dynamic base on your decisions -Only up to 25 units of any drug can be served per customer -Fixed issues with the strip club causing the inability to receive new dancers -Fixed bug that make it to where you couldn't buy the security door in the strip club -Fixed an issue with the calendar that caused the month of December to get skipped -BBall skill degradation takes twice as long to kick in now
What's good Trappers! The Like A... Update adds an all-new fighting system to the world of Trapper. Stamina is key so make sure to increase your fitness levels early on. This may be the difference between adding more cash in your inventory or laying in your own mess penniless. 9 new fightable characters and 3 base scenarios round out the system. You can pick a fight in the middle of a BBall game, knockout dope fiends or strongarm pedestrians in the trap. Also, the research and ability to craft Dummy Rocks has been added to the game once more. Be careful though! Crafting Dummy batches will cause Dre to take a major hit to his REP and customers per day in the trap is now dynamic. Meaning selling low quality drugs like low grade coke and dummy rocks, will lower the amount of customer you can serve per day. Selling higher quality drugs will slowly increase the number of customers you can serve per day. For more details on the update check the list below.
-All New music soundtrack created with suno and perfected by me -New fist fighting system that allows you to attack and dodge enemy attacks -Dummy Rock research and crafting -Rebalanced the BBall system adding a greater focus on stamina -Fixed a late game bug that stop crackhouse, stash house and sweatshop robberies -Fixed a bug that caused a soft lock when exiting battle mode after home invasion fight -The number of customers you can serve per day is now dynamic base on your decisions -Only up to 25 units of any drug can be served per customer -Fixed issues with the strip club causing the inability to receive new dancers -Fixed bug that make it to where you couldn't buy the security door in the strip club -Fixed an issue with the calendar that caused the month of December to get skipped -BBall skill degradation takes twice as long to kick in now