Full notes
Full Transport Defender update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
Add Money Generator log entry (Oratory's idea)
Add total sp earned stat entry (Brazinger's idea)
New features category: Funny (Jester5093's idea)
Add confirmation on Alpha&Omega purchase. Please read tooltips!!!
Disable start mission button if not enough MP and td shop items if not enough coins (iv)
Fix that battery can't be equipped after transfer if equipped battery without charges was removed (game restart helped)
New features category: Autoclick (foopex's idea)
Selling feature reduces cargo spent counter (by the amount returned back)
Highest sector this/overall for sentinel (Janaszar's idea)
Max completed sector was reset because of small rework to show max this sentinel and max all sentinels sector. This also means reset for leaderboards.
Fix unequip item button tooltip
Add drone weapon tooltip with stats (Weedheter's idea)
New feature: 'Kleptomania' - chance to get % of lcargo as cargo on drone mission comletion (Weedheter's idea)
New feature: 'Salvager' - bosses that spawn every 5 waves now have chance to drop lcargo (Weedheter's idea)
Limit MK level per weapon at 250k for those who had it higher (because of bad scaling)
Fix problem in localization doc that resulted in some missing lines (f.e. td coins shop item purchase confirmation)
Add 1 more autobuy amount - 250k
Decrease feature unlock prices because of big amount of new features added for start and mid game
Fixed rare problem when MP was not regenerating. Note: you may not get MP for offline time passed till update
Kleptomania does not receive hamster bed bonus anymore (otherwise it's ^2 bonus)
Fix MP regen in some cases not properly increasing (low regen value or other sources)
Add option to disable mk and mgen log entries
Fix dps bug when after transfer weapons still have big damage from level modifiers (x25, x100, x500 and x1000)
Source
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