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Steam News13 May 201610y ago

Update 1.0.6 available now!

Dear community, since many players expressed the desire for an option in the single-player mode that will grant them more time for planning their next moves or tactical maneuvers we are very happy to respond to this wis

Full notes

Full TransOcean 2: Rivals update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Maps
addedDear community, since many players expressed the desire for an option in the single-player mode that will grant them more time for planning their next moves or tactical maneuvers we are very happy to respond to this wish today by publishing a first major update for "TransOcean 2: Rivals". In addition to some other improvements regarding the gameplay the much desired option to pause the game will be implemented with this patch! TransOcean 2 - Patch Notes v1.0.6: New features:
addedNew pause function (only available in single-player) It is now possible to pause the game in the single-player modes, if the player wishes to do so. The pause function is now enabled by default. It is possible to enable and disable this function anytime during a running game in the options menu. While the pause function is enabled the game will pause automatically during the following situations: As soon as a ship reaches a port. When you enter the port screen. While you look at ships in the wharf or browse for upgrades in the upgrade dock. Every time a menu such as the contract list, the ship report, the cash flow or the victory point statistic is opened. When as ship has been repaired. When a ship has been upgraded. While a direct destination of a ship is being selected via the world map.
changedThe frame rate has been limited to maximum 120 fps (frames per second).
removedThe limit of the maximum vertical screen resolution of 1200p has been removed. The original resolution of the graphic elements is still 1080p.
changedAI improvements have been implemented.
fixedGeneral: It was not possible to use the help function by pressing the key “H” while the ship list was closed. A rare calculation error of the repair costs has been fixed. Several localization and text problems have been fixed. The performance while scrolling longer lists has been optimized. Excessive fuel consumption could result in a negative fuel gauge. The world map zoom did sometimes not reset properly. A possible display problem of the ship selection has been fixed. Rare button or menu malfunctions as well as overlapping menus have been removed. Faulty victory point calculations have been corrected. A bug which resulted in a game freeze due to a certain combination of actions, quests and game length has been fixed. The direction of the mouse wheel during the creation of a profile has been corrected.

TransOcean 2: Rivals changes

addedDear community, since many players expressed the desire for an option in the single-player mode that will grant them more time for planning their next moves or tactical maneuvers we are very happy to respond to this wish today by publishing a first major update for "TransOcean 2: Rivals". In addition to some other improvements regarding the gameplay the much desired option to pause the game will be implemented with this patch! TransOcean 2 - Patch Notes v1.0.6: New features:
addedNew pause function (only available in single-player) It is now possible to pause the game in the single-player modes, if the player wishes to do so. The pause function is now enabled by default. It is possible to enable and disable this function anytime during a running game in the options menu. While the pause function is enabled the game will pause automatically during the following situations: As soon as a ship reaches a port. When you enter the port screen. While you look at ships in the wharf or browse for upgrades in the upgrade dock. Every time a menu such as the contract list, the ship report, the cash flow or the victory point statistic is opened. When as ship has been repaired. When a ship has been upgraded. While a direct destination of a ship is being selected via the world map.
changedThe frame rate has been limited to maximum 120 fps (frames per second).
removedThe limit of the maximum vertical screen resolution of 1200p has been removed. The original resolution of the graphic elements is still 1080p.
changedAI improvements have been implemented.

Dear community, since many players expressed the desire for an option in the single-player mode that will grant them more time for planning their next moves or tactical maneuvers we are very happy to respond to this wish today by publishing a first major update for "TransOcean 2: Rivals". In addition to some other improvements regarding the gameplay the much desired option to pause the game will be implemented with this patch! TransOcean 2 - Patch Notes v1.0.6: New features:

  1. New pause function (only available in single-player)

    • It is now possible to pause the game in the single-player modes, if the player wishes to do so.

    • The pause function is now enabled by default. It is possible to enable and disable this function anytime during a running game in the options menu.

    • While the pause function is enabled the game will pause automatically during the following situations:

      • As soon as a ship reaches a port.

      • When you enter the port screen.

      • While you look at ships in the wharf or browse for upgrades in the upgrade dock.

      • Every time a menu such as the contract list, the ship report, the cash flow or the victory point statistic is opened.

      • When as ship has been repaired.

      • When a ship has been upgraded.

      • While a direct destination of a ship is being selected via the world map.

  2. The victory point screen now shows if victory points have been earned through the unlocking of region bonuses.

  3. The frame rate has been limited to maximum 120 fps (frames per second).

  4. The limit of the maximum vertical screen resolution of 1200p has been removed. The original resolution of the graphic elements is still 1080p.

Balancing Adjustments:

  1. The ship’s wear and tear has been slightly minimized.

  2. AI improvements have been implemented.

Bug Fixes:

  1. General:

    • It was not possible to use the help function by pressing the key “H” while the ship list was closed.

    • A rare calculation error of the repair costs has been fixed.

    • Several localization and text problems have been fixed.

    • The performance while scrolling longer lists has been optimized.

    • Excessive fuel consumption could result in a negative fuel gauge.

    • The world map zoom did sometimes not reset properly.

    • A possible display problem of the ship selection has been fixed.

    • Rare button or menu malfunctions as well as overlapping menus have been removed.

    • Faulty victory point calculations have been corrected.

    • A bug which resulted in a game freeze due to a certain combination of actions, quests and game length has been fixed.

    • The direction of the mouse wheel during the creation of a profile has been corrected.

  2. Campaign:

    • The third goal of chapter 3 is now being evaluated correctly.

    • In certain circumstances it was not possible to select the destination port during the tutorial of chapter 4.

    • In chapter 5 it was possible to put an offer on Lydia Blithe-Smith’s shipping company even with a frozen bank account.

  3. Multiplayer:

    • If a player changed his name inside the „room“, a copy of the profile could appear in the lobby.

    • A bug has been fixed that in some cases prevented the end of a game.

  4. Competition mode:

    • A bug which could cause the AI to go inactive has been fixed.

    • The AI now attempts to fulfill quest goals with more fervor.

  5. Mini game

    • Enemy vessels now appear red on the mini-map. The player’s ship is white.

    • Light reflections in the mini game have been improved.

Source

Steam News / 13 May 2016

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