HomeGamesUpdatesPricingMethodology
Steam News10 July 20241y ago

2024.07.10 Update instructions

V1.0.1 New weapon features: Fatal: There is a 10% chance to directly eliminate enemies with health below 30%. Excitement: When eliminating enemies, there is a 10% chance that the weapon will fly freely for 1 second.

Full notes

Full 传始至终 Transmission from start to end update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
changedV1.0.1 New weapon features:Fatal: There is a 10% chance to directly eliminate enemies with health below 30%.
changedV1.0.1 New weapon features:Excitement: When eliminating enemies, there is a 10% chance that the weapon will fly freely for 1 second. This feature is shared by all weapons.
changedV1.0.1 New weapon features:Standby: There is a 10% chance that the weapon will rotate in place for 1 second after the target is locked and lost. This feature is shared by all weapons.
changedV1.0.1 New weapon features:Backward Defense: After locking the target and losing it, there is a 10% chance that the weapon will fly towards the production base for 1 second. This feature is shared by all weapons.

传始至终 Transmission from start to end changes

changedFatal: There is a 10% chance to directly eliminate enemies with health below 30%.
changedExcitement: When eliminating enemies, there is a 10% chance that the weapon will fly freely for 1 second. This feature is shared by all weapons.
changedStandby: There is a 10% chance that the weapon will rotate in place for 1 second after the target is locked and lost. This feature is shared by all weapons.
changedBackward Defense: After locking the target and losing it, there is a 10% chance that the weapon will fly towards the production base for 1 second. This feature is shared by all weapons.

V1.0.1 New weapon features:

  • Fatal: There is a 10% chance to directly eliminate enemies with health below 30%.

  • Excitement: When eliminating enemies, there is a 10% chance that the weapon will fly freely for 1 second. This feature is shared by all weapons.

  • Standby: There is a 10% chance that the weapon will rotate in place for 1 second after the target is locked and lost. This feature is shared by all weapons.

  • Backward Defense: After locking the target and losing it, there is a 10% chance that the weapon will fly towards the production base for 1 second. This feature is shared by all weapons.

Source

Steam News / 10 July 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.