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Steam News21 March 20263mo ago

Death Control Hotfix

Fixed some game breaking issues and implemented some feature requests. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.

Full notes

Full Transliminal: Beyond The Backrooms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions2 changes2 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedFixed some game breaking issues and implemented some feature requests. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98645a:
removedTweaks & FixesAuto-Saves no longer overwrite manual saves.1 Auto-save is created per manual save as a separate file.
changedTweaks & FixesIncreased default Head Bob Run intensity
addedTweaks & FixesAdded a Head Bob Intensity slider to the Gameplay menu
addedTweaks & FixesAdded separate X & Y axis sensitivity sliders for mouse and gamepad in Controls Menu
addedTweaks & FixesVoice/Lecture/Logs & Music playback modes have been added to the tape player. So you can automatically play music or collected logs in order without skipping past the other.

Fixed some game breaking issues and implemented some feature requests. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98645a:

Additions

  • Collect the Pocket Radio

Tweaks & Fixes

  • Auto-Saves no longer overwrite manual saves.1 Auto-save is created per manual save as a separate file.

  • Increased default Head Bob Run intensity

  • Added a Head Bob Intensity slider to the Gameplay menu

  • Added separate X & Y axis sensitivity sliders for mouse and gamepad in Controls Menu

  • Junglegym Slides Colorways variations

  • Voice/Lecture/Logs & Music playback modes have been added to the tape player. So you can automatically play music or collected logs in order without skipping past the other.

  • Aligned Test Tube collectable screen icon that had off centered rotation.

  • Fixed bug that would not restore control when respawning after death

  • Fixed bug where dehydration would not activate collapse when health reached 0

  • Fixed issue where player control would enable when clicking consume button and interrupt death sequence

  • Steps are counted again in new head bob and step audio system

  • Running is no longer possible when in water

  • Added a notification message when falling asleep after suffering from exhaustion too many times.

Optimization Efforts

  • Freed up memory by reworking the tape system to stream audio to a single audio source.

Some of these bugs had me scratching my head. But I finally got to the bottom of them. Enjoy! Still cooking up some more liminal goodness. Can't wait to show it off, _-=[ ComAdore ]=-_

Source

Steam News / 21 March 2026

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