In this update2
Full notes
Full TramSim Vienna - The Tram Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
TramSim Vienna - The Tram Simulator changes
This patch fixes the Fatal Error and also contains various corrections for line 71.
Changelog:
Bugfix: After playing for a longer time the game crashed randomly with the message "Fatal Error!"
Bugfix: In the area of the stop Unteres Belvedere cars did not move on
Bugfix: AI trams did not continue correctly in some places (started and stopped again immediately)
Bugfix: In the whole section between Schwarzenbergplatz and St. Marx, the snow texture on the streets did not look correct in winter
- ULF A1/B1Various matrix terminus displays were updated or corrected so they now display correctly
In the area of the Börse loop the missing lighting was added
Missing street markings in the Schwarzenbergplatz area have been added
In the St. Marx area, street markings were displayed too dark at night
Bugfix: AI cars caused accidents at the intersection Schwarzenbergplatz#Am Heumarkt#Brucknerstraße
Bugfix: Passengers partially sank into the ground at the Rennweg and Kleistgasse stops
Bugfix: AI cars partially drove on red at the intersection Rennweg#Landstraßer Hauptstraße
Traffic light phases at the intersection Schwarzenbergplatz#Schubertring#Kärntner Ring were improved
Traffic light phases at the intersection Rennweg#Fasangasse#Ungargasse were improved
Traffic light phases at the intersection Rennweg#Kleistgasse were improved
Traffic light phases at the intersection Rennweg#Landstraßer Hauptstraße were improved
We wish you a lot of fun with TramSim Vienna and the latest bug fixes! Your TramSim Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
