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Steam News8 September 20178y ago

Update 4 - Triggers

Greetings Fellow Trainscapers! As hinted in Update 3, we were working on a new & complex system. It is by no means complete, but we felt it's time to let you have a run at it.

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Greetings Fellow Trainscapers! As hinted in Update 3, we were working on a new & complex system. It is by no means complete, but we felt it's time to let you have a run at it. Triggers are special objects that can be linked to any remote-controllable objects. An example of a remote-controllable object is the Locomotive, which you turn on/off, blow whistle, and change the speed. Though the number of such objects are limited at this moment, we plan to add more as time goes on. By placing a Trigger in the world and link it to a remote-controllable object, you can then program the Trigger to one of the commands of the linked remote-controllable object. For instance, turn the Locomotive on/off. Once that's done, whenever an object collides with the Trigger, it would fire that command to the remote-controllable object. Triggers are handy when you want to conduct trains quickly without using the God-mote to point at them. 5 Triggers are available in this week's freebie gift box. Check out the YouTube video: Trainscape Triggers Have a go and let us know what you think. Until then, Update 5! Team Bit Toys =====

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedGreetings Fellow Trainscapers! As hinted in Update 3, we were working on a new & complex system. It is by no means complete, but we felt it's time to let you have a run at it. Triggers are special objects that can be linked to any remote-controllable objects. An example of a remote-controllable object is the Locomotive, which you turn on/off, blow whistle, and change the speed. Though the number of such objects are limited at this moment, we plan to add more as time goes on. By placing a Trigger in the world and link it to a remote-controllable object, you can then program the Trigger to one of the commands of the linked remote-controllable object. For instance, turn the Locomotive on/off. Once that's done, whenever an object collides with the Trigger, it would fire that command to the remote-controllable object. Triggers are handy when you want to conduct trains quickly without using the God-mote to point at them. 5 Triggers are available in this week's freebie gift box. Check out the YouTube video: Trainscape Triggers Have a go and let us know what you think. Until then, Update 5! Team Bit Toys =====
addedTriggersNew system to program behaviors for remote-controllable objects
changedTriggersWhile in God-mote, pull & hold trigger button to link to a valid object
changedTriggersOnce linked, use D-Pad UP to program the behavior, press button on God-mote to program

Triggers

  • New system to program behaviors for remote-controllable objects

  • Place Trigger with Mr. Claw

  • Program Trigger with God-mote

  • While in God-mote, pull & hold trigger button to link to a valid object

  • Once linked, use D-Pad UP to program the behavior, press button on God-mote to program

  • Whenever an object colliders with the Trigger, the linked object will execute the programmed command

  • 5 Triggers can be found in this week's Mystery Gift Box

  • Lampposts are now remote-controllable

Source

Steam News / 8 September 2017

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