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Steam News21 March 20242y ago

Prototype gameplay video

We are sharing with you a dynamic gameplay cut from the prototype build of TRAINS: Electrostorm! This is not yet beta or even early alpha, but we are already actively testing various elements of the game.

Full notes

Full TRAINS: Electrostorm update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Compatibility
changedWe are sharing with you a dynamic gameplay cut from the prototype build of TRAINS: Electrostorm!
changedThis is not yet beta or even early alpha, but we are already actively testing various elements of the game. How locations are perceived and moving through them. How does the attraction of objects work, what technical difficulties arise around this mechanics and how to use it to diversify the gameplay.

TRAINS: Electrostorm changes

changedWe are sharing with you a dynamic gameplay cut from the prototype build of TRAINS: Electrostorm!
changedThis is not yet beta or even early alpha, but we are already actively testing various elements of the game. How locations are perceived and moving through them. How does the attraction of objects work, what technical difficulties arise around this mechanics and how to use it to diversify the gameplay.

We are sharing with you a dynamic gameplay cut from the prototype build of TRAINS: Electrostorm!

This is not yet beta or even early alpha, but we are already actively testing various elements of the game. How locations are perceived and moving through them. How does the attraction of objects work, what technical difficulties arise around this mechanics and how to use it to diversify the gameplay.

Stay Electropunked!

Source

Steam News / 21 March 2024

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