In this update11
Full notes
Full Train Life: A Railway Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
- Maps
Train Life: A Railway Simulator changes
Hello Drivers!
We’re coming back with another back-to-back patch for Hotfix 1.02! Joey is sick, so, I Mike, the all mighty community manager will be taking the reins of writing these patch notes this time around. Let’s all wish Joey to get well soon!
Keeping in-line with our communication strategy with the community, we want to keep hot fixing the game on a weekly basis and improve the rocky launch of Train Life. With that out of the way, lets get into it.
Sounds
Added a sound alarm for an occupied track. Another quality-of-life feature that we believe will further help the community with making sure they are dodging trains the correct way.
Settings
Added an option to disable force feedback vibrations in control settings.
Changes & Fixes
Tracks & Railways
Fixed a problem with a broken traffic light near the Bern Food Plant
Tweaked some issues with the placement of electric a pole.
HUD
Fixed a problem with player input of track action and switching navigation
Removed the blocking signal notification from notification panel
Tablet
Locomotives in Service Center now are sorted by unlock level
Updated company logos, now they have bigger resolution
Added more sound effects in UI elements
Added confirmation pop up when escaping to main menu
Fixed the track interaction controls prompt for inputs
Removed non-existent cities from the start cities list
Gameplay
Adjusted the default keybindings of the Navigation Mode selector
Fixed a long-standing bug regarding electricity costs in electric locomotives, restoring a cost to using electric locomotives for the player
Fixed a rare crash during game load
Fixed a bug in Early Bird achievement. The player might have to complete any scenario again to unlock the achievment.
Fixed the passenger wagon capacity perk which sometimes doesn't work after game load
Fixed a problem with not saved properly camera and zoom inversion
Fixed a problem with removing player's GPS route after adding a task for a hired driver
Fixed a problem with two actions with the same bind input
Fixed a rare bug with ghost contracts
Fixed a problem with disappearing station the Zurich Main
Fixed a snow appearance in some part of the game
Updated an electricity cost calculation
Fixed visibility of UI elements during second cinematic after skipping fifth tutorial
Fixed a problem with delivery goods after loading save game on service center
Scenarios
Fixed some text in Postage Scenario descriptions
Switching GPS Map Mode is scenarios in disabled - the game change GPS Map Mode automatically
Language
Updated translations
Miscellaneous
Updated a game version number to 1.02
DEVELOPER NOTE: If any players encounter with not working navigation mode buttons such as ( , and . ) the players should remove input.ini file from C:\Users\ \AppData\Local\TrainLife\Saved\Config\WindowsNoEditor and it should solve the issue.
The Hotfix this time around, was a bit bigger than the last one and that’s because we’re monitoring all the feedback that is being sent by the community through our Discord channel as well as social media and later taking this information and executing changes to the bugs you guys find.
We really appreciate all the effort you guys are putting into making Train Life a game you will be playing for years to come. Thanks once again from the Dev Team and next week, we will have some more news updates to share with you all.
Best,
Mike Simteract Community manager
Source
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